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Are there any other fast methods other than the big 4(CFOP,Roux,Petrus,ZZ)?I am asking for a method that doesn't use more than about 60 moves to solve the cube and doesn't use a huge amount of algorithms(like ZZ)?
Not really. Waterman, but bearly anyone does it.
Also ZZ doesn't have to have that many algs... you could do OCLL/PLL which is only ~28 algs, or COLL/EPLL which is about 45. And if you wanted to stick to a 2 look CMLL, then Roux could be around a dozen.
(There is Heise which doesn't really have any algs, but it's really difficult and not good for speed).
 
Never heard of anyone really using it but this one looks interesting:
http://www.speedsolving.com/wiki/index.php/PCMS

No idea how fast it could be though
Hmmm...Looks very interesting.It seems it could be fast because the average number of moves is <50.But it seems a little weird.It needs to have a good flow.Maybe I could try it out if I see a successful cuber using it.:p
 
Hmmm...Looks very interesting.It seems it could be fast because the average number of moves is <50.But it seems a little weird.It needs to have a good flow.Maybe I could try it out if I see a successful cuber using it.:p

Yeah, one interesting thing is that it takes F2L which is the part of Fridrich that people seem to have the most trouble with and moves it to the beginning, thus allowing you to use your inspection time on it. I would imagine if someone could take full advantage of this fact, it would be a very good method.
 
Yeah, one interesting thing is that it takes F2L which is the part of Fridrich that people seem to have the most trouble with and moves it to the beginning, thus allowing you to use your inspection time on it.

However it leaves the 4 bottom edge slots unoccupied, so when pairing the edge you're looking for has 50% more places to hide, including the hardest to see places.


Question, how do you solve the Triple-Sexy F2L case when it's above the opposite slot on the front face? in this example it's in the FL slot but it needs to go into FR.
 
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What tips does anyone have for improving in an v-cube 5, i have lubed with d39 (although i think i used too much it feels all gummy) and have done the corner mod, but i still think it needs a lot of improvement if compared to say, hays' cube
 
Can someone direct me to a good source of F2L special cases? I tried to find it myself and I got so confused...
 
However it leaves the 4 bottom edge slots unoccupied, so when pairing the edge you're looking for has 50% more places to hide, including the hardest to see places.


Question, how do you solve the Triple-Sexy F2L case when it's above the opposite slot on the front face? in this example it's in the FL slot but it needs to go into FR.

U' L F' L' F U2 R U R'
 
I want to make my v-cube adjustable, but I am having trouble getting the center caps off of the v-cube core. I have 2 caps off, but the others are too stuck too tight to the core. What tips do you guys have for breaking the seal of the super glue so that I can remove the center caps.
 
I want to make my v-cube adjustable, but I am having trouble getting the center caps off of the v-cube core. I have 2 caps off, but the others are too stuck too tight to the core. What tips do you guys have for breaking the seal of the super glue so that I can remove the center caps.

If you can hold off a wee bitty, V-Cubes are selling adjustable core sets this month. That would probably be the easiest solution.

Thanks for the algs guys :)
 
If you can hold off a wee bitty, V-Cubes are selling adjustable core sets this month. That would probably be the easiest solution.

Thanks for the algs guys :)

I just don't want to have to pay for that though. I have all the supplies (screws, core, etc.) I just need to get the center caps off.
 
How can I stop my guhong from popping. I don't want to spend over 3-4 bucks on anything. I can't tighten tensions anymore.

The only thing I can think of is that your turning style is way too rough. Try doing some slow solves with controlled turning, then slowly work your way into faster solving while maintaining the accurate turning.
 
How can I stop my guhong from popping. I don't want to spend over 3-4 bucks on anything. I can't tighten tensions anymore.

I'm guessing you're referring to the Guhong V1. It does pop more. Especially if you compare it to a Zhanchi or V2. But there are many, many people who own Guhongs that never pop. All you need is fine tenstioning, of if that fails, fast lube with tight tensions.
But you said it wont tighten any more, and if it still pops and the tightest you can go, I'm quite sure that you might need to work on your turning, almost any cube with the tightest tensions shouldn't pop.
 
HELP!

I need help to reach sub 20..........Yeah I know...
Ive decided to start practicing using WCA rules. The main rule is 15 second inspection.
First try using inspection...avg 12...21 second..:fp
Im am so used to taking my time and even finding the second block in my "inspection".
Help? Tips? Anything?
 
Find a countdown timer online and set it to go off in 15 seconds. Make sure it has a horrible noise that you hate. This will make your inspection faster because you want to hear the sound of your cube before you have to hear the awful sound.

It worked for me.
 
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