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How much trouble would I get into if I open if I make a new Rate the Avatar Above You?

When I made a new Ctrl + V game thread, Stachu said he would permaban me if I remade another thread that had been closed, so I wouldn't...

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Do those glasses have lenses in...? Doesn't look like it lol.
 
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When I made a new Ctrl + V game thread, Stachu said he would permaban me if I remade another thread that had been closed, so I wouldn't...

I really want to make it now! I think I will just message PJK asking why the thread was locked and if I can make a new one.

Do those glasses have lenses in...? Doesn't look like it lol.

They are the 3-D glasses they gave out for the Justain Bieber movie. These just have the plastic lens popped out.
 

That just isn't that normal, if that's the word. I mean, yeah sure, that way of learning Fridrich is fine, but OLL and PLL before F2L? Huh, F2L increases your time a lot because it is one of the most time consuming to the F2L step in beginners method. I'm just saying my opinion. :)
In what order should I learn fridrich
I would recommend learning F2L first because it is very easy to learn and gives you a big jump in time and opportunities. It can lead you to a whole range of tricks, and understanding of the cube or even some algorithms. I recommend intuitive F2L, it gives you some understanding of the cube, knowing what is hiding. This type of knowledge can lead you to knowing what the structure of LL algorithms are, and can also help you memorize algorithms because around one third of LL algorithms are normally memorized with the help of tracking F2L pairs. Fingertricks are can also be learned in F2L. Another thing this step can help is to lookahead. This is used for tracking the F2L pairs around so you don;t need to stop and stare at the cube wasting your time. So, this is very useful step. After this, you can learn the PLL and OLL.
 
CP parity. Solve CP and fix parity in one alg, by checking the PLL of both layers. It's only an extra set of CP algs so it's not a lot to learn, and it cuts the number of 1look EPs by a lot

I sort of get it. Any links to provide a better explanation/algs itself? Thanks.

Also, question: is DaYan producing 'v1' GuHongs now since 'v2' is out? If so, where can I get them? Is lightake selling them?
 
I sort of get it. Any links to provide a better explanation/algs itself? Thanks.

Also, question: is DaYan producing 'v1' GuHongs now since 'v2' is out? If so, where can I get them? Is lightake selling them?
Here are some algs. https://docs.google.com/spreadsheet/ccc?key=0Ar8qWvkExSGqdDJ4MnFfaFJWLXVnLTY0aTk4SzhIUlE#gid=0

Basically, if you have parity on both U and D, or no parity on U and D, you do normal CP. If you have parity on one layer but not the other, you do the CP parity alg. Reminds me of an XOR logic gate
 
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