It doesn't really matter, they're all pretty much equal (even rubik's) after being broken in.
Lubing wouldn't really help a lot, but sanding the corners of the squares does.
ive heard ghosthand is better, even though it doesnt matter much i want to get the best one since there are many magics and its my first. so is the ghosthand really any better. What about the type f magic
How would I get this Master Magic back into normal position? The green is the logo, the red is the rings, and the blue is the strings. This is the front (linked) side.
Answer in transforms and rotations if possible, please.
How many comms do you need to solve the LL edges on a 4x4 for K4? It's a pretty fun method but I've only gotten up to the last step and I don't want to learn any algs until I'm fully into this method.
How many comms do you need to solve the LL edges on a 4x4 for K4? It's a pretty fun method but I've only gotten up to the last step and I don't want to learn any algs until I'm fully into this method.
If you were to actually read what Kirjava wrote on the page...
"this entire step can be completed with only two algorithms (the first 3-cycle and any of the 2-cycles), however - this won't be very quick at all."
When should I learn all the 5x5 last 2 tredge cases? I average like 1:50- 1:55 or so. I used to know all of them but I forgot over my haidas(haha FF autocorrect).
When should I learn all the 5x5 last 2 tredge cases? I average like 1:50- 1:55 or so. I used to know all of them but I forgot over my haidas(haha FF autocorrect).
What should I learn? I was thinking of getting a megaminx, but other then that I am clueless. I am starting to get bored of cubing. What alg sets would be cool to start learning? maybe some method?
What should I learn? I was thinking of getting a megaminx, but other then that I am clueless. I am starting to get bored of cubing. What alg sets would be cool to start learning? maybe some method?