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Havoc

Do the reverse?
:fp
I meant does anyone know an alg for cc 4 cycle. The only reason I asked if it was possible, is because that site has a ton on s1 algs, but not one for cc 4 cycle.
I knew I could inverse it, but there might be a more optimized alg. Like when I first learned PLLs, I had to invert them all myself until I found better ones.

lolhavo

Does anyone know which ZBLL set is the easiest to learn first?

IMO, it is based on the cuber. Which COLL/CLL cases do you recognize the easiest? and I would start there.
If I ever start ZBLL, Im going to start with sune, since that was the first CO alg I learned, and my easiest recog. I started with sune for CLL as well, which IMO is ZBLL for the 2x2.

Cleaned out my OH cube, lubed with lubix and sprayed the pieces with D39, still feels gooey (same feeling after putting shock oil in)

Hmm, advice?

MY guess, is the lubes dont mix well. Just lubix would have been fine. Also too much of certain lubes make a cube gooey. Try wiping some off of the pieces, I had to do that the first time I lubix'd my lingyun.

please don't learn ZB, even a single subset is a waste of time, especially for someone at your level (or my level, or even faster honestly)

Once I finish OLL and CLL, and a few other things, I might start ZBLL just for fun, It could come in handy, especially for FMC.
 
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Havo, recognition for sune (corner orientation only) is very easy obv. Sune CLL reco is harder than other subsets, especially H/Pi but it's still manageable since you can recognize using 3 stickers and comparing them (opp/adj/same color.) Sune ZB reco is a whole different story, since you have to recognize the CLL case and the EPLL case.

Also, sune/anti sune are easily the fastest OCLLs, so even with recognition it's totally plausible to have a 3-4 second (or less) LL because sune should take you maybe around .6 seconds. The added recognition time for the Sune ZBLL case will almost always outweigh the movecount/look advantage, especially if your decent at PLL.

I'm going to give you the same advice, don't learn ZB.
 
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In case you guys actually had planned on asking before sentencing me to death for even mentioning the word ZB, you must know that I don't even plan on learning it for quite some time. Only after I am done everything else I want to learn

2side pll recog
full oll
COLL
ortega
bld
(maybe CLL..depends how much i care about 2x2, though this is doubtful)

-_-
 
I just started a couple months ago and am still using 2 look OLL and PLL. I'm starting to try an occasional one-handed solve as well and was wondering if there is any easy way to do M moves OH or do most people just learn different algorithms for H and Z perms?
 
I just started a couple months ago and am still using 2 look OLL and PLL. I'm starting to try an occasional one-handed solve as well and was wondering if there is any easy way to do M moves OH or do most people just learn different algorithms for H and Z perms?

I don't do one hand, but I'm pretty sure there are nice 2-gen (R,U) algs for H and Z in the wiki that people use OH.
 
I don't do one hand, but I'm pretty sure there are nice 2-gen (R,U) algs for H and Z in the wiki that people use OH.

What are "2-gen" algs?

And since we're on the subject.. what's the best way to do M moves? I grip the left and right slices and push the M slice with my right middle finger, but it often feels awkward, doesn't turn as smoothly as I'd liked, and sometimes my hands slip from holding so little. Sometimes I do r R' because it works better, but I'm sure two moves like that must be much slower than one. For M' (which thankfully is rarely necessary now), I pretty much do r' R.
 
could i use a mini eastsheen 2x2 for a comp, and do 2x2s need to have logos?
and my 3x3 logo isnt visible anymore can i still use the 3x3?
 
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