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Quick recognition: A(b) perm or G(b) perm?

With headlights to the left and no AUF, how do you tell the different between an A(b) perm and a G(b) perm? With headlights to the left you never see the 2x2 block of the A(b) perm. :fp
 
I actually really like my mini dayan. Locks up a lot less than my SS, and it rarely pops on me. So far only complaint is that my logo wore off after 3 solves
 
Um, my LanLan 2x2 seems to pop a lot! Ive tried tightening it, lubing it and it still pops(internal piece moves out of place) if i do the sexy move or something like that.
 
Um, my LanLan 2x2 seems to pop a lot! Ive tried tightening it, lubing it and it still pops(internal piece moves out of place) if i do the sexy move or something like that.

That's unusual...

How much have you tried tightening it. It's possible that it is still too loose, but I don't know. My LanLan is pretty loose, yet only has the occasional pop, unless of course it is handled very roughly.

All I can really say, is try making it very tight. Then just see how it won't pop. Then, work your way to looser tensions, but as it starts to pop a lot, tighten it a bit, then leave it at that tension.
 
What does it means by getting a DIY can help you?

DIY means a do-it-yourself cubee but I don't know how fixing a cube can help my times o.O
 
I'M GETTING A DIY!!!!!!!!!!!!!!!!!!!!!!!!!!! THANKS!

Woah hang on, why so excited? That wiki seems rather out of date. There is little advantage to buying an DIY (as in unassembled) cube other than you may save a couple of dollars... though most people are fine paying that to not have to bother putting the cube together themselves. There is an old use of the term 'diy' to refer to a cube that you can adjust the tension of (so every thing except a Rubik's brand really). Anyway, your sig says you have a ZhanChi, there isn't really anything you can buy that would be better than that.
 
I have been practicing OH the passed week and I have been wondering, are there any good exercises or resources of exercises to help me train my hand? because right now, i probably do a cube rotation every other move on average
Just try to not do many cube rotations. For solving the cross, rotations are fine, although solving the cross on top can help reduce cube rotations, but during F2L, the very most you should be doing is one rotation every F2L pair. For LL, if you're feeling dedicated enough, try finding some <R,U> algs with the occasional F to make it easier on your hand. If your hand starts hurting after too many solves, that's good. The only way to get your hand stronger is to practice more.

what type of spray pant works the best on rubiks cube
Why would you want to spray paint your cube?...
 
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Just try to not do many cube rotations. For solving the cross, rotations are fine, although solving the cross on top can help reduce cube rotations, but during F2L, the very most you should be doing is one rotation every F2L pair. For LL, if you're feeling dedicated enough, try finding some <R,U> algs with the occasional F to make it easier on your hand. If your hand starts hurting after too many solves, that's good. The only way to get your hand stronger is to practice more.


Why would you want to spray paint your cube?...

this video will tell you
I want it to look good when its done.
 
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How many moves should each step of a roux solve be if I'm using 2 look corners?

If you're using 2LCMLL you shouldn't bother with overall movecount.
As for speedsolves an ideal movecount for each step should be:
FB: 9, F2B 25
CMLL: doesn't matter :P
LSE: 17

But nobody ever has movecounts as low as they think they are. Everyone underestimates their movecount, look at anyone's reconstructions and compare with claims of movecount.
So, instead, on slower solves when counting your moves aim for:
FB: 7-9 F2B: 23 or lower, it depends on luck really for SB.
CMLL: don't care
LSE: sub-16 or lower
 
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