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I'm looking for a video. Someone was solving the 3x3 at a tournament in 2003 I think. He is on a really good time and then the cube pops, he catches the edge in midair, puts it back in and finishes sub 20. This is all I can remember, can anyone link me??
 
I make one pair then solve edges then 2 commutators. Kinda like Heise but it's pointless to make 2 pairs because of the extra corner...
(no one flame me for saying this please, just calmly tell me if you disagree and think it's not anything like Heise[memories from irc urgh]).

This should suffice until you learn last layer.

Edit: please ask if you'd like me to explain in more detail.
 
Is there a way that during f2ll(winter variation) that i wouldnt have to change the direction of the final f2l pair and orient all the edges before completing f2ll, like keeping the top layer in place so that once i arrive at the last f2l pair i just do the f2ll algoithm.

not quite sure what mirrors are, but on the page from http://absolutemind.pagesperso-orange.fr/f2ll-angl.htm there are 27 cases.
 
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A mirror of an algorithm is when you do said algorithm on the opposite side of the cube. Ex: The sexy move, R U R' U'. Mirrored, it would be L' U' L U.
You would have to learn the mirrors of the 27 cases to be able to do the case when the direction of the last pair is the opposite of what you're used to.

Someone correct me if I don't have a great definition. :P

And if you're talking about edges as well, then I'm pretty sure that's not Winter Variation. If you want to do something with the last slot that orients corners and edges, check out MGLS.
 
Where can i get a list of the most updated OLLs? I'm good with all of the PLLs since i got the list from faz's video but my printouts for OLL are like from 2007 and i was thinking that maybe there were newer algorithms
 
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