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How come i can't download CCT timer?
You have to extract it first

ummm for the 4x4, is there any way to avoid parity?? if so, can someone explain or something not just saying yes.....
It's very difficult to do in a speedsolve, but it involves counting the number of double layer/slice turns (or so I've heard)

My hands always get sweaty when I'm solving my 7x7. Do you know why because it can really effect my solves sometimes.
I don't see how it would affect your solves
 
When you open it with winzip, at the top should be a button that says extract. If it's not "highlighted" click the CCT file and then click extract
 
im starting to practice 4x4 again, and am wondering what are some good methods maybe a step up from the beginners method.
 
Does anyone have the scramble for Michał Halczuk's 7x7 3:13.19 WR? (Over the course of a few weeks/ months of course :p) I would love to attempt make a reconstruction, but I think having the scramble would help, since the video of it, is low quality-ish.

Thanks in advanced.
 
I'm just wondering if my PLLs are slow. Should I find new algorithms for ones that are sup-3 (or almost)? I think I want new F, E, and Ns. Suggestions?

Corners_Three_Cycle_Clockwise_(A1):_____avg: 2.12, std: 0.26, num: 12
Corners_Three_Cycle_Anti-Clockwise_(A2):avg: 2.15, std: 0.37, num: 12
Parallel_Corners_Swap_(E):______________avg: 2.90, std: 0.33, num: 12
Adjacent_Edges_Swap_(Z):________________avg: 2.91, std: 0.27, num: 12
Opposite_Edges_Swap_(H):________________avg: 2.16, std: 0.23, num: 12
Edges_Three_Cycle_Anti-Clockwise_(U1):__avg: 1.75, std: 0.25, num: 12
Edges_Three_Cycle_Clockwise_(U2):_______avg: 1.79, std: 0.12, num: 12
Push_Push_(J1):_________________________avg: 1.97, std: 0.24, num: 12
Push_Push_Upside_Down_(J2):_____________avg: 1.64, std: 0.16, num: 12
T_perm_(T):_____________________________avg: 1.78, std: 0.21, num: 12
Lucky_7_(R1):__________________________avg: 2.44, std: 0.27, num: 12
Lucky_7_Upside-Down_(R2):______________avg: 2.11, std: 0.20, num: 12
Parallell_Lines_(F):___________________avg: 2.88, std: 0.27, num: 12
Edges+Corners_Three_Cycle_(G1):________avg: 2.44, std: 0.34, num: 12
Edges+Corners_Three_Cycle_(G2):________avg: 2.34, std: 0.29, num: 12
Edges+Corners_Three_Cycle_(G3):________avg: 2.52, std: 0.28, num: 12
Edges+Corners_Three_Cycle_(G4):________avg: 2.35, std: 0.30, num: 12
V_Perm_(V):____________________________avg: 2.74, std: 0.41, num: 12
N_Perm_(N1):___________________________avg: 3.46, std: 0.29, num: 12
N_Perm_(N2):___________________________avg: 3.14, std: 0.58, num: 12
Y_Perm_(Y):____________________________avg: 2.28, std: 0.29, num: 12
Total Average: 2.49

That^'s an average of 12 PLL drill whatever I just did. Here's an average I did right now, too..

12: 00:19.29 x
11: 00:21.71 x
10: 00:18.67 x
9: 00:17.81 x
8: 00:16.65 x
7: 00:19.62 x
6: 00:19.00 x
5: 00:23.85 x
4: 00:22.70 x
3: 00:20.19 x
2: 00:18.04 x
1: 00:19.99 x
Average: 00:19.79 Best: 00:16.65
Avg. 5: 00:18.83 3 of 5: 00:18.59
Avg. 10: 00:19.95 10 of 12: 00:19.70

Are my PLLs slow? :P
 
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V - R' U R' d' R' F' R2 U' R' U R' F R F
Nb - {(R' U L') U2 (R U' L)} {(R' U L') U2 (R U' L)} U'
Na - {(L U' R) U2 (L' U R')} {(L U' R) U2 (L' U R')} U

For the Ns, should I do a Z at first? Would that help? :P
 
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