jordan12
Regular
R U' R' U' R U R D R' U' R D' R' U2 R' U'
edit: thanks.
edit: thanks.
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R U' R' U' R U R D R' U' R D' R' U2 R' U'
for the second question, i've heard (i think shelley) shifts her weight back and forth from her left and right foot to indicate whether it was off or not.
How would we tell if the center is rotated during memo?
fast: oka, WO, etc
theres a thread about all the methods
for a noob I would say learn lbl or something similar, then maybe keyhole. Erik has a good keyhole tutorial on his youtube I believe
Ive been searching for a 5x5 and yuu all people go for a vcube5 but I don't have the money neither the intention to buy a vcube 5 right now so, any recommendations on what a 5x5 to buy?
Changing foot positions works well, but if you decide to get serious about memo, you can just start memorizing in letter pairs instead of single letter images; then you can tell which thing to do based on whether it's the first or second letter in the pair, so you don't have to worry about it. Since I do letter pairs, now I use my feet for things like whether or not there are flipped edges (for odd cubes) or parity (for even cubes).
Oops, maybe I'd better start practicing.I want to take the multi NAR at Nationals (I don't know if that is even feasible because 10/10 is quite ridiculous and is an incredible feat, but I'm shooting for it).
Sorry, I've never really done pure M2, so I'm not sure I understand - are you just worried that you have a piece in the M slice that's also flipped, and you plan to solve it flipped and then flip it properly later? I never did that - I would always solve so it was correctly flipped every time. So if I understand your problem, and I were doing it that way, I'd probably add it to my memory as flipped, in addition to having it in my memory for solving, yes. But I might just not be understanding what you're saying.My memo is using letter pair and using an image from a list, so I don't quite understand how I'd be able to do that if the 2nd letter in the image, such as DO, dolphin, say (just for the sake) that O is on the M slice, and it's rotated, unless I use my feet I don't really see how I"d be able to tell the M slice is rotated unless I went through my image locations and counted, or just put it in my memory that it's flipped..or something.
I never did Old Pochmann corners, but I did teach my daughter that, so I know sort of how it works. I taught her a really simplistic way to do parity which probably wouldn't be suitable for you. But if you're doing M2 with it, does that mean you typically need to swap UBL and RFD along with UB and DF? If so, you could do U F' U' F' y (T perm) y' F U F U'. There are probably lots better ways, but that was the first setup I quickly saw for it. Come up with something you like.How do you handle parity for M2/Old Pochmann if you do corners first? BLDmaster on youtube shows an alg to swap UL and UB edges and then URF and UBR corners, but I don't think I would need this for M2.
I'm just saying that when I do corners first, if I have an odd number of corners I had to do, such as 5, then the UFR and UBR c orners would be swapped, along with the UL and UB edges, and normal old pochmann edges would have me do an R perm to sort that out before moving onto edges but since I'm doing M2 I need to basically fix back those edges. I don't understand how Woners would correct the issue since it somewhat screws up corners, but I'll take it in stride.Oops, maybe I'd better start practicing.
Sorry, I've never really done pure M2, so I'm not sure I understand - are you just worried that you have a piece in the M slice that's also flipped, and you plan to solve it flipped and then flip it properly later? I never did that - I would always solve so it was correctly flipped every time. So if I understand your problem, and I were doing it that way, I'd probably add it to my memory as flipped, in addition to having it in my memory for solving, yes. But I might just not be understanding what you're saying.
High move count...hopefully there is a much better standard way.I never did Old Pochmann corners, but I did teach my daughter that, so I know sort of how it works. I taught her a really simplistic way to do parity which probably wouldn't be suitable for you. But if you're doing M2 with it, does that mean you typically need to swap UBL and RFD along with UB and DF? If so, you could do U F' U' F' y (T perm) y' F U F U'. There are probably lots better ways, but that was the first setup I quickly saw for it. Come up with something you like.
(So many people do M2/Old Pochmann, there must be a "standard" way of dealing with parity - I wonder what it is? Is it David's way? I assume the idea is do an extra algorithm to solve edges so you're set up for an extra Y perm. I guess that works pretty well - it's fairly fast and very brain-dead.)
That's the alg SK gave me back in the day.