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PLL can be done in a week. I think I took a month to learn them. OLL I gradually learned and before I knew it I had learned them all. Just take your time and learn at your own pace.
 
PLL's are pretty long, so I rarely went more than 1 a day, but for all the ones with mirrors I just did the left hand version which didn't require any extra memorisation, so about 2 weeks. OLLs, 1 or 2 a day, again some were easy to learn in pairs, or the F (R U R' U') F' , F (R U R' U') (R U R' U') F'... sequence can be done in a day, plus a few days taking a break and trying to go back over everything, then a few days on some of the harder to remember ones - all in all OLL was just under 2 months. The good thing with OLL's is there is no rush to learn them (a lot of people are sub-20 and only know 7-10). Just don't try to rush through them too quickly or it's easy to get them all muddled up.
 
How do you handle parity for M2/Old Pochmann if you do corners first? BLDmaster on youtube shows an alg to swap UL and UB edges and then URF and UBR corners, but I don't think I would need this for M2.

How would we tell if the center is rotated during memo? I use roman rooms with lettering, so I assume that if I'm on an odd letter and I encounter UF or DB in my next letter, I know to use the alg that has the centers rotated by M2? Seems like a pain unless I'm missing something obvious. I'm referring to a case on the M slice where it must be solved with U2 M' U2 M', basically, or any other M slice alg. As many of you know, it matters, the alg you use, for M slice edges (it depends on whether the M slice is off by M2 currently when you get to that piece).

Main questions bolded just to make it easier to see.
 
How would we tell if the center is rotated during memo?

Changing foot positions works well, but if you decide to get serious about memo, you can just start memorizing in letter pairs instead of single letter images; then you can tell which thing to do based on whether it's the first or second letter in the pair, so you don't have to worry about it. Since I do letter pairs, now I use my feet for things like whether or not there are flipped edges (for odd cubes) or parity (for even cubes).
 
Can I use this cube, with this sticker (the one on the bottom), to compete in 5bld? I fear I can't but I want to be sure.
And if I can't, see that extra sticker there? It's a slightly different shade of blue, just slightly. If I would cut that, so it would fit, would that be okay to use?
 
Can I use this cube, with this sticker (the one on the bottom), to compete in 5bld? I fear I can't but I want to be sure.
And if I can't, see that extra sticker there? It's a slightly different shade of blue, just slightly. If I would cut that, so it would fit, would that be okay to use?

if you cut it i guess as long as it wanst a different texture. It would be much easier to just get some new 5x5 stickers from cubesmith.
 
Ive been searching for a 5x5 and yuu all people go for a vcube5 but I don't have the money neither the intention to buy a vcube 5 right now so, any recommendations on what a 5x5 to buy?

You can go to CubeDepot or iCubeMart a d order a Ghost Hand 5x5, which is a really good 5x5. Although it is a V Cube knock off, it is still good. But if you order it from iCubeMart you won't get the Ghost Hand bag like you do if you order it from CubeDepot, if that's a big deal.
 
Changing foot positions works well, but if you decide to get serious about memo, you can just start memorizing in letter pairs instead of single letter images; then you can tell which thing to do based on whether it's the first or second letter in the pair, so you don't have to worry about it. Since I do letter pairs, now I use my feet for things like whether or not there are flipped edges (for odd cubes) or parity (for even cubes).

I'm actually compiling a letter pair list as I'm typing this. I only have 200 or so left to do, then I'm going to start memorizing the list. I want to take the multi NAR at Nationals (I don't know if that is even feasible because 10/10 is quite ridiculous and is an incredible feat, but I'm shooting for it).

My memo is using letter pair and using an image from a list, so I don't quite understand how I'd be able to do that if the 2nd letter in the image, such as DO, dolphin, say (just for the sake) that O is on the M slice, and it's rotated, unless I use my feet I don't really see how I"d be able to tell the M slice is rotated unless I went through my image locations and counted, or just put it in my memory that it's flipped..or something.

Edit-Need this answered.

How do you handle parity for M2/Old Pochmann if you do corners first? BLDmaster on youtube shows an alg to swap UL and UB edges and then URF and UBR corners, but I don't think I would need this for M2.
 
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I want to take the multi NAR at Nationals (I don't know if that is even feasible because 10/10 is quite ridiculous and is an incredible feat, but I'm shooting for it).
Oops, maybe I'd better start practicing. :)

My memo is using letter pair and using an image from a list, so I don't quite understand how I'd be able to do that if the 2nd letter in the image, such as DO, dolphin, say (just for the sake) that O is on the M slice, and it's rotated, unless I use my feet I don't really see how I"d be able to tell the M slice is rotated unless I went through my image locations and counted, or just put it in my memory that it's flipped..or something.
Sorry, I've never really done pure M2, so I'm not sure I understand - are you just worried that you have a piece in the M slice that's also flipped, and you plan to solve it flipped and then flip it properly later? I never did that - I would always solve so it was correctly flipped every time. So if I understand your problem, and I were doing it that way, I'd probably add it to my memory as flipped, in addition to having it in my memory for solving, yes. But I might just not be understanding what you're saying.

How do you handle parity for M2/Old Pochmann if you do corners first? BLDmaster on youtube shows an alg to swap UL and UB edges and then URF and UBR corners, but I don't think I would need this for M2.
I never did Old Pochmann corners, but I did teach my daughter that, so I know sort of how it works. I taught her a really simplistic way to do parity which probably wouldn't be suitable for you. But if you're doing M2 with it, does that mean you typically need to swap UBL and RFD along with UB and DF? If so, you could do U F' U' F' y (T perm) y' F U F U'. There are probably lots better ways, but that was the first setup I quickly saw for it. Come up with something you like.

(So many people do M2/Old Pochmann, there must be a "standard" way of dealing with parity - I wonder what it is? Is it David's way? I assume the idea is do an extra algorithm to solve edges so you're set up for an extra Y perm. I guess that works pretty well - it's fairly fast and very brain-dead.)
 
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Oops, maybe I'd better start practicing. :)


Sorry, I've never really done pure M2, so I'm not sure I understand - are you just worried that you have a piece in the M slice that's also flipped, and you plan to solve it flipped and then flip it properly later? I never did that - I would always solve so it was correctly flipped every time. So if I understand your problem, and I were doing it that way, I'd probably add it to my memory as flipped, in addition to having it in my memory for solving, yes. But I might just not be understanding what you're saying.
I'm just saying that when I do corners first, if I have an odd number of corners I had to do, such as 5, then the UFR and UBR c orners would be swapped, along with the UL and UB edges, and normal old pochmann edges would have me do an R perm to sort that out before moving onto edges but since I'm doing M2 I need to basically fix back those edges. I don't understand how Woners would correct the issue since it somewhat screws up corners, but I'll take it in stride.
I never did Old Pochmann corners, but I did teach my daughter that, so I know sort of how it works. I taught her a really simplistic way to do parity which probably wouldn't be suitable for you. But if you're doing M2 with it, does that mean you typically need to swap UBL and RFD along with UB and DF? If so, you could do U F' U' F' y (T perm) y' F U F U'. There are probably lots better ways, but that was the first setup I quickly saw for it. Come up with something you like.
High move count...hopefully there is a much better standard way.

(So many people do M2/Old Pochmann, there must be a "standard" way of dealing with parity - I wonder what it is? Is it David's way? I assume the idea is do an extra algorithm to solve edges so you're set up for an extra Y perm. I guess that works pretty well - it's fairly fast and very brain-dead.)

What confuses me is that M2 really shouldn't have any effect on corners, since it's just setup move, M2, undo, which shouldn't affect corners, so I don't see how Woners alg would work.
That's the alg SK gave me back in the day.

I'll try a sighted M2 solve with parity and try the alg out, thanks for the alg.
 
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