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Its between AV, FII And Guhong. But if you've been around, you should know whats happening with the guhongs now :|
 
I see threads and post which have this F2L and ZZ , what is this ZZ ? is it any related to f2l or some modified version of it?

ZZ is a method that limits the solve to 2 gen during the first step
a better explanation can be found here

because of the 2gen solving and significantly reduced OLL count, it is good for one handed solving.

thanks, can you describe the pros and cons of each? or give some link thankz


edit: what about the haiyan cubes???

from what I know, haiyan cubes are modified alphas.
and the guhong is amazing but pops occasionally.
 
ZZ is a method that limits the solve to 2 gen during the first step

What the heck are you talking about? The first step in ZZ is Eoline and that can be 6 gen sometimes, depending on how many edges/where the edges are. Even if you were talking about blockbuilding, its not 2gen. its 3gen as pointed out above.

Get your facts straight :)
 
If you solve a cube like the Dayan 2 and a cap for a piece falls off then do you have to put it back on before hitting the timer or if it falls off at the last minute is it solved without it on?

I had this discussion with Bob Burton, as long as only 1 cap is out then it is fine because it's obviously solved, any more and you have to put them in.
 
What the heck are you talking about? The first step in ZZ is Eoline and that can be 6 gen sometimes, depending on how many edges/where the edges are. Even if you were talking about blockbuilding, its not 2gen. its 3gen as pointed out above.

Get your facts straight :)

I meant after the first step is done it is 2gen, my bad, RU or UL, yes technically that's 3 gen, but since i am horrible at blockbuilding, I do a cross and normal F2L atm, so its 2gen for me. :D
 
I meant after the first step is done it is 2gen, my bad, RU or UL, yes technically that's 3 gen, but since i am horrible at blockbuilding, I do a cross and normal F2L atm, so its 2gen for me. :D

Technically correct is the only kind of correct.

And even if you do normal F2L you'll still have to use 3gen, even if you do a rotation to make it R instead of L, it'd still be 3gen since it's using a 3rd face.
-_-
 
i know this might have been posted before. but.. how often should i disassemble my cube and clean out the pieces? I do about 3-5 averages of 12 a day and maybe 1-2 averages of 5 one handed on one cube. (Dayan Guhong lubed with lubix and nothing else)

I also consider myself a pretty heavy-handed cuber, being forceful with the cube
 
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What method would you suggest for speedcubing the 2x2? I'm currently just adapting fridrich for it, but that seem way to sub-optimal. I would prefer a method with fewer new algorithms.

My 2x2 is a Lanlan, would you suggest lubing it?
 
What method would you suggest for speedcubing the 2x2? I'm currently just adapting fridrich for it, but that seem way to sub-optimal. I would prefer a method with fewer new algorithms.

My 2x2 is a Lanlan, would you suggest lubing it?

Lube LanLan 2x2

Your method can reach sub-7.5, ortega and guimond can reach sub-5, CLL can sub 4 and EG can sub 3

Correct me if I'm wrong.
 
Lube LanLan 2x2

Your method can reach sub-7.5, ortega and guimond can reach sub-5, CLL can sub 4 and EG can sub 3

Correct me if I'm wrong.

I like my LanLan lubed with CRC and the tensioned loosened a little, tight enough so it doesn't pop much, but no tighter.

Basic LBL can get way more than sub7.5, I average at best low 5s with it, just use good algs for OLL and PLL.

Ortega and Guimond can both be sub 4, with really good 2x2 PBL solvers who use mixtures of Ortega/Guimond and maybe parts of SS/OFOTA can get sub3

I bet someone with great lookahead and use of inspection could average sub4 with LBL.
 
What method would you suggest for speedcubing the 2x2? I'm currently just adapting fridrich for it, but that seem way to sub-optimal. I would prefer a method with fewer new algorithms.

My 2x2 is a Lanlan, would you suggest lubing it?

I lube my lanlan with Maru lube
I would suggest learning ortega for now since it is very easy and fast. If you find you get stuck with ortega at around 5 seconds, you could learn cll or eg
 
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