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Is this a JNetcube easter egg? Let's just say that I messed up a LL alg *whistles inconspicuously* and ended up starting my solve over again. When I hit the timer, it showed -39.09 seconds. Yes, as in negative time! Cool! Is this an easter egg for certain times? Or did my program just goof up somehow?

--edit--
Here's the average as reported in JNetcube:
Average: 15.60 seconds
Individual Times: 15.48, 15.11, 17.20, 17.16, (17.58), 15.92, (-39.09), 14.81, 15.42, 14.02, 14.73, 16.20

----- JNetCube Session Statistics for Sun Oct 25 01:14:53 EDT 2009 -----

Cubes Solved: 12
Total Pops: 0
Average: 11.21

Fastest Time: -39.09
Slowest Time: 17.58
Standard Deviation: 15.88

Individual Times:
1) 15.48 L2 D2 L' R' F2 D R' B2 D' F L B D R2 F' U2 D2 L2 U2 B D' F' U D' L
2) 15.11 L' U2 L' B R2 B' L' B' D L2 F2 R' D F2 L' U D L2 B2 U' D2 L2 U' D L2
3) 17.20 D2 L' D' U2 F' R' L' D' B L2 D' L2 F2 U L B' F L2 U' D' B R' F D U
4) 17.16 D' U R' B' L U' D' B R U R' U2 D2 F U' D' R' D2 F2 L' F' D R' U2 R'
5) 17.58 F L2 F2 B2 D B' D' F' B L2 B L2 U2 L F L F U' F U' B2 L2 R2 B R
6) 15.92 D R D U B F2 D' B L2 D' F2 L D' R2 U B U2 R2 B R2 D' F R' L' F'
7) -39.09 U' R' L' F2 B2 L2 D' U R' B' L' U' L2 U2 B' U2 R U2 D L F2 U2 B2 D R2
8) 14.81 D' U R2 B D' F2 U' F R2 D2 U F' D' F D' B R B2 D L' R' U2 B' F D
9) 15.42 U2 D B2 L2 D U' R B' R2 U2 R2 L2 F' L F' U' D R' F R2 F2 R B' R2 L2
10) 14.02 B L' D B' F2 L' F D2 B2 D2 U2 F D' R2 L U2 L' D' U' F2 R D B2 F2 L2
11) 14.73 F R' U R' D R U' F L' U B D2 B L' R2 D B' L' D' F L' U' L' U2 L'
12) 16.20 F R' U L' B' L D' U' B F' D2 U' R' L2 D B' R' B2 R' F R F2 L' B' L'

Cool! I, apparently, am capable of solving in negative time without the use of daylight saving time!

;-)

Chris
 
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Order stickers, these posts about your cube are hard to read
off-topic- im outta town and cant order stuff online =[

on-topic- i bought a can of jig-a-loo. and individually sprayed it. how long should i re-spray to make sure ti stays smooth, also is the indivually spray just once? also how long after spinning will the effects show up
 
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Are there any completely 2-gen corner permutation algorithms?
On the cube, you can't permute corners with 2-gen algs. The only thing you can do is the X-perm (H-perm + U2).
On the megaminx, on the contrary, you can do any corner permutation you like with 2-gen algs

Edit: What I said above is for last layer corners. You can do some other corner permutation with 2-gen algs, like (on the cube) L2 U L2 U' L2 U L2 U' L2 U' L2 U' L2 U2 L2 U2 L2 U' L2 U which swaps ULB and UFR corners and DFL and DFB corners.
 
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Can someone direct me to a decent collection of more obscure 5x5 centers algs?

I always liked: r' d' L' u' R d' r U2 r' d R' u L d r

I guess that one is arguably pretty obscure. Kudos if you can figure out what it does or when you would use it ;-)
I actually applied that and then I messed up the inverse of it.

I now have an unsolved 5x5 at 11:49 PM on a late school night.

:(
 
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