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Any way to fix the loud scraping sound that some springs make when turning a layer? Certain sides of a cube make the scraping noise, while others don't. So there must be something I can alter to make sure they are all quiet.
 
Any way to fix the loud scraping sound that some springs make when turning a layer? Certain sides of a cube make the scraping noise, while others don't. So there must be something I can alter to make sure they are all quiet.

Lube the core with something high viscosity. Or, someone suggested sanding off the ends of the spring that might be sticking out.
 
Mf8-Square 1 (V2) or a Calvin Sq-1? Those are my only choices :/ I'm starting to learn square 1. I don't need a wqiuegdusniqidniandwiqdflying sq-1, just the right amount of speed and such. :D
 
Mf8-Square 1 (V2) or a Calvin Sq-1? Those are my only choices :/ I'm starting to learn square 1. I don't need a wqiuegdusniqidniandwiqdflying sq-1, just the right amount of speed and such. :D
calvin no doubt

Depends if you want to be fast lol. Maybe you'll win skewb at CCFC unofficial =P
Not a chance, with my current skewb. I'm using a Lubix-ed QJ with the ugliest stickers you've ever seen.
Oh, and it pops every solve. Literally.
 
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1) on a 3x3, can you affect the relative Corner Permutation while doing only R2, L2, and U moves?
2) if not, what's a quick way to change CP without affecting corner orientation (besides j+y perms)
 
1) on a 3x3, can you affect the relative Corner Permutation while doing only R2, L2, and U moves?
2) if not, what's a quick way to change CP without affecting corner orientation (besides j+y perms)

sounds like more to improve on ZZ-rainbow or missing link ZZ-d?
 
R U' R' U F' U F

Learning to Roux.
I have a few ways of solving that for 2nd block, but either they're slow or they need rotations/awkward F turns. Idk if I'm doing it right.
How should I solve that case?
 
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I'm no roux solver, but I'd use R U R' M U2 M' r U r'.

Probably (definitely) not ideal though.

more ideal than my rotation i guess, lol.
i actually played around on cubesolver and found what i was looking for, 7 STM, same as the set up. and no regular M turns.
(U') R U' M' U' M2 U' R'
so i guess that answers my question. thanks for your help anyway :)
 
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