HavoCentral
Premium Member
It appears to be a manual from 1982. The author was inventing the notation to explain it to a lay audience.
I just got my megaminx on father's day. Modded it about two days later. I did layer by layer the first two solves. Then I jumped into F2L and was using Odder's last layer guide as a cheat sheet but that might be a little too much to start with. I found MM&∏'s video and dang that was easy for the last layer and the algs were 2gen and short. It permutes the corners before orienting and I hadn't seen that and it really worked for me. Sadly MM∏'s vid has a one corner at a time orienting that would be very long in some cases. A guy named Blue Knight had a different beginners guide where he oriented the corners one at a time in the other direction. It was complimentary to MM&∏'s thing. I could mix and match these orienting commutators for whatever way any corner was twisted and the cube would be solved at the end. That was awesome to know. I had heard the meffert's guide was good for this orient two corners alg and it doesn't appear that was the case. I still thank Zeotor for satisfying my curiosity.
Orienting One corner at a time:
MM&∏--- (R' D' R D)2
BK------- (D' R' D R)2
D=Dfr for both these
I dont remember where i learned but my last layer is
orient edges FRURUF and siblings
Permute edges Sune and siblings
Orient corners is what i mentioned above
and permute corners with keyhole
I guess we all have to thank friedrich for simple notation. If she is the one that started it.