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Ortega, CLL (and EG), probably LBL sub4.

I don't know Guimond or SS or anything else.

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Is there any like ACTUAL point in me learning COLL? Or is it a part of ZZLL? And please don't respond if you are just going to say "well you should learn COLL because its useful, especially if you decide you don't want to continue with learning ZZLL, you can just do VH as your LL"

Eric, COLL IS useful because I do edge control during F2L (not that this should influence you) but when I get EO skip for LL I always check the COLL case as I do my alg, that way I *know* what types of PLL to expect. It really does help.

Alternatively if I get r U R' U' r F R F' COLL, and the opposite of this case comes up (matching pair of colors on the B slice instead of F) then I'll do COLL there.

I do not regret learning COLL and it also helps when I get headlights, as I can do the OLL alg R U2 R D' (headlights back) or the headlights front (inverse of that) to provide me easier PLL.

There is a huge point to learning COLL, not just in 3x3x3 speed.
 
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Is there any like ACTUAL point in me learning COLL? Or is it a part of ZZLL? And please don't respond if you are just going to say "well you should learn COLL because its useful, especially if you decide you don't want to continue with learning ZZLL, you can just do VH as your LL"

In addition to what Ryan said, COLL is also very helpful in OH solving. In my opinion, COLL is kinda cumbersome to use in OH. However, diag corner PLLs are just plain disgusting in OH. So, if you know COLL, you can avoid diags completely, and you can also choose to opt out of using COLL if it's an adj.
 
Is COLL a part of ZZLL though? If so I'd rather start on ZZLL instead of specifically learning COLL first. I'm not big into OH either, and with 4x4 it isnt as fast to recognize the COLL + do the COLL alg (which is usually worse) because on the XCube I can perform any PLL just as fast

Also Ryan:

get back to work lmao

Also Ryan:

CLL (EG is a subset of CLL) is the easiest to sub3.
Um other way around kiddo. CLL is a subset of EG
 
Is COLL a part of ZZLL though? If so I'd rather start on ZZLL instead of specifically learning COLL first. I'm not big into OH either, and with 4x4 it isnt as fast to recognize the COLL + do the COLL alg (which is usually worse) because on the XCube I can perform any PLL just as fast

Also Ryan:

get back to work lmao

Also Ryan:


Um other way around kiddo. CLL is a subset of EG

for 4x4, imho COLL doesnt really help much, it is cool to reduce to an EPLL because the parity is very evident, but other than that, i'd find it faster just to use a OLL and figure out the PLL afterword. however if you do learn it, of course the 2x2 benefits, but also allows you to force nice cases on the 3x3. if you are going for ZBLL, i mean it would be a good transition for you to learn COLL, since the ZBLL subsets are recognized by their COLL case and an edge cycle. this is what i would learn:
OCLL/PLL
OLL/PLL
COLL/EPLL
ZZ-b/ZZLL

what it seems like you are doing is jumping the gun.
 
Jumping the gun how?

i guess you could do it like that. an example of what i mean is:

new cuber can solve with beginner method. new cuber transitions to CFOP solves. new cuber decides to learn full OLL. forum member explains OCLL and its benefits in the early stages of CFOP learning. new cuber ignores this and jumps into full OLL. new cuber is frustrated.

that is all.
 
Is COLL a part of ZZLL though?

not really, some COLLs might be ZZLLs but most COLLs seem to leave edge permutation uneffected or 3 cycle them. ZZLLs have to do COLL + swap 2 edges (or swap zero if it's an EP skip) so even with full COLL i bet you'll have to learn a new ZZLL for most COLL cases (other than L3C cases where COLL might be perfect)
 
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