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Ok so 2 days ago I realized I only know three plls. And I have a competition on Sunday.so I decided to learn full pll I have 9 more to go now. Should I start learning oll tomorrow when I'm done with pll or should I weight.
 
Ok so 2 days ago I realized I only know three plls. And I have a competition on Sunday.so I decided to learn full pll I have 9 more to go now. Should I start learning oll tomorrow when I'm done with pll or should I weight.
To be honest, what you should do is stop learning PLL's right before a comp. you will get up to the table, get nervous and not be able to remember the alg, then you will get about 10 seconds added to your times. Don't even attempt to try to cram full PLL and OLL in less than a week before a comp. That is a horrible idea. If you learned 2 look PLL rather than just learning random PLL algorithms, then just stick with 2 look PLL. If you just learned random algs, then stop learning and use the 3 algs that you started with. AFTER your comp, you can learn full PLL, but cramming will just screw your solves. Once you get to sub 20 then you should learn full OLL whenever you want.
 
Ok so 2 days ago I realized I only know three plls. And I have a competition on Sunday.so I decided to learn full pll I have 9 more to go now. Should I start learning oll tomorrow when I'm done with pll or should I weight.
Well you can't really use PLL without OLL(I'm assuming that you already know 2-look OLL since you're learning PLL) but I don't recommend learning so many algs before you go to a competition. You're just going to forget them all.
 
To be honest, what you should do is stop learning PLL's right before a comp. you will get up to the table, get nervous and not be able to remember the alg, then you will get about 10 seconds added to your times. Don't even attempt to try to cram full PLL and OLL in less than a week before a comp. That is a horrible idea. If you learned 2 look PLL rather than just learning random PLL algorithms, then just stick with 2 look PLL. If you just learned random algs, then stop learning and use the 3 algs that you started with. AFTER your comp, you can learn full PLL, but cramming will just screw your solves. Once you get to sub 20 then you should learn full OLL whenever you want.

Thanks that helps ok I know 2 look I'm about 21 seconds but I won't worry about my plls then.

Well you can't really use PLL without OLL(I'm assuming that you already know 2-look OLL since you're learning PLL) but I don't recommend learning so many algs before you go to a competition. You're just going to forget them all.

Ok thanks of the algs I learned in the past few days I havnt forgot in any so I will just stick with the ones I learned because I did them 300 times each and I won't bother learning any more.
 
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What does "Combined First Round" and "Combined Final" mean in comps? e.g. http://www.thailandcube.com/thc2014/# It also says "Pyraminx Final" but there hasn't been any rounds before?
I'm hopefully going to this comp soon so I'd like to know how they work.

Combined rounds have hard and soft cutoffs. If combined final, only round. If combined first, there is more than one round.

The organizers must have added Pyraminx. I don't really know.
 
What does "Combined First Round" and "Combined Final" mean in comps? e.g. http://www.thailandcube.com/thc2014/# It also says "Pyraminx Final" but there hasn't been any rounds before?
I'm hopefully going to this comp soon so I'd like to know how they work.

combined rounds mean that there will be a chance you won't get a chance to do the full average. In clock for example, you need to get a sub 30 solve within the first 2 solves to be eligible for the rest of the 3 solves.
and the pyraminx final just means it is the only round for pyraminx, the winners will be decided only from that one round
 
Hi! So I've been using my Dayan Zhanchi (my only cube :P), and I've found that my "M" layer doesn't seem to turn very smoothly. I feel like it requires more force to turn than the other moves, and often the M2 double trigger doesn't turn all the way and the cube catches. However, I found that when I loosen the tensions, it works fine, but at that tension it is extremely prone to popping. Also, when I watched a lubing tutorial, my core seemed to have more friction and didn't turn as smoothly and seem to spin forever when you hold it by one center piece and flick the others. Is my problem with tensioning, lubing, or both? Thanks!
 
Hi! So I've been using my Dayan Zhanchi (my only cube :P), and I've found that my "M" layer doesn't seem to turn very smoothly. I feel like it requires more force to turn than the other moves, and often the M2 double trigger doesn't turn all the way and the cube catches. However, I found that when I loosen the tensions, it works fine, but at that tension it is extremely prone to popping. Also, when I watched a lubing tutorial, my core seemed to have more friction and didn't turn as smoothly and seem to spin forever when you hold it by one center piece and flick the others. Is my problem with tensioning, lubing, or both? Thanks!

Is your cube lubed? If not, that could be a problem.
 
I started a new Facebook for cubing (Calvin platt-quantum cuber) please go check it out and tell me what you think of it. Also is anyone going to cornell spring open on Sunday.
 
what is, in your opinion better: algs who uses double layers turns to make the resolution more confortable, or algs filled with triggers to make things happen faster...
i personally hate double layers turns, but for certain cases there is no an alg with common triggers that i can use...
 
what is, in your opinion better: algs who uses double layers turns to make the resolution more confortable, or algs filled with triggers to make things happen faster...
i personally hate double layers turns, but for certain cases there is no an alg with common triggers that i can use...
I would much rather have triggers.
 
Combined rounds have hard and soft cutoffs. If combined final, only round. If combined first, there is more than one round.

The organizers must have added Pyraminx. I don't really know.

combined rounds mean that there will be a chance you won't get a chance to do the full average. In clock for example, you need to get a sub 30 solve within the first 2 solves to be eligible for the rest of the 3 solves.
and the pyraminx final just means it is the only round for pyraminx, the winners will be decided only from that one round

Thanks guys.

P.S. the cutoffs shouldn't be a problem for me :D
 
Thanks you a lot!!!
You are welcome. However, when picking algorithms, don't just pick them based on if they have double layer turns or triggers. Find a few algorithms for a case, and narrow it down to 2 or 3 which you like, then execute them each a few times, then make a choice based on how the algorithms flow and feel, and on how fast you think you will be able to execute them in a real solve. Triggers also can help when you are leaning new algorithms because then you don't think of them as a bunch of different turns, but a series of triggers which makes learning easier and faster. Just find which works for you though.
 
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