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R U' R' U F' U F

Learning to Roux.
I have a few ways of solving that for 2nd block, but either they're slow or they need rotations/awkward F turns. Idk if I'm doing it right.
How should I solve that case?

This is not a comprehensive list
All algs can end with either a single or double layer turn (R/r)
Some algs may be redundant
Setup AUF listed in brackets
All other brackets show moves that can be performed in either order
Remember that sometimes M/M'/M2 performed as <R,r> can make an alg flow better

Code:
STM	QSTM	[B]<r,R,U,M>[/B]
7	8	(U') R U M U' M2' U r'
7	8	(U') r U' M' U' M2' U' R'
7	8	(U') R U M2' U' M U r'
7	8	(U') r U' M2' U' M' U' R'
		
8	9	(U') r U' (R r2') U' r U' R'
8	9	(U2) R U r' U (R' r2) U r'
8	10	R U r' U2 (R' r2) U r' 
		
9	11	R U' M' U2 r' U2 r U r'
9	12	(R2 r') U r' U2 (R' r2) U R'
9	12	R U (R r2') U2 (R2 r') U r'
9	12	r U R' U2 r U2 M2' U' R'
		
		[B]<R,U,F>[/B]
8	9	(U) R' F R F' U2 R U R'
9	12	R' F2 R F' R U' R2 F2 R
		
		[B]<r,R,U,D>[/B]
9	10	(U') R2 D r' U r D' R' U R'
9	10	(U2) r U r D R' U R D' r2
 
Please Help me with how to start stackmat timer properly? (as in the most efficient way of it). I have been to 2 official competitions, and i have a stackmat, but still over 99% of my practice at home is with spacebar. As a result, I m finding it very difficult to start with tips of fingers on the stackmat sensor(picking cube from that position). Can we start so that our palms touch the sensor while fingers dont? What is the most comfortable starting position that you guys recommend? If possible a short video tutorial would greatly help
0.3-0.4 would have been fine, but this thing is affecting my average by over a second. I can sacrifice 0.5 seconds due to this but I really want that I can pick up the cube easily and the cube feels stable once in my hands for the rest of the solve :(
 
What do you mean by tracking? Is it just keeping track of an edge, corner or pair, or keeping track of a pair and solving it at the same time in your head?
 
What do you mean by tracking? Is it just keeping track of an edge, corner or pair, or keeping track of a pair and solving it at the same time in your head?

Tracking is just keeping track of where certain pieces move to while you do stuff. So you might track a corner around while you solve a pair, that way you don't have to waste time looking for it afterwards. You can track any number of pieces, depending on what you see, how good you are at it, and how quickly you're turning.
 
PLL and OLL algorithm order

So I decided to learn full OLL and PLL. I am sub-30 with my current 4LLL system. In which order should I learn the PLL algs. I plan on doing all the PLLs then all the OLLs. I know all the edge cycles, corner cycles, H-Perm, Z-Perm, F-Perm, E-Perm, T-Perm, and Y-Perm. I think I am going to learn my G-perms last. I barely know any OLL algs. What would be a good order to learn the algs in?
 
So I decided to learn full OLL and PLL. I am sub-30 with my current 4LLL system. In which order should I learn the PLL algs. I plan on doing all the PLLs then all the OLLs. I know all the edge cycles, corner cycles, H-Perm, Z-Perm, F-Perm, E-Perm, T-Perm, and Y-Perm. I think I am going to learn my G-perms last. I barely know any OLL algs. What would be a good order to learn the algs in?

Sounds like you're about halfway (10/21). Try:
1. Ja, Jb
2. Ra, Rb
3. V
4. Ga, Gb, Gc, Gd
5. Na, Nb

It doesn't really matter in the end. It's just easier to do the easy ones first. And some algs are probably like the ones you already know.

For OLLs, look through the list and learn easy ones first. Badmephisto has a suggested order too which is related to which triggers are used. Clicky.
 
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