mr. giggums
Member
It really depends on the tm you are using. For example if you use htm M,U world not be 2 gen. But if you use stm then M,U is 2 gen.
2 gen means using 2 sided trns, aka R U
So QTM 2-Gen, HTM 2-Gen, and STM 2-Gen all mean different things. My question has been answered.
I haven't been reading the threads recently so forgive me if this has been asked before.
If you go to the V-Cubes website you'll see that they have pictures of new V-Cubes, the V2-4, 6b, 8-11.
Are these renders just there to show how far their V-cube patent can go or are they actually going to release new V-Cubes in the near future?
my friend just got me hooked on magics( he avgs around 1sec hes gewd) and we both started on 2x2. which magic should i buy? we just got a magic from speedcubeshop.com but it broke almost right away when he used it. i dont remember what kind. but the question is what 2x2 and magic should i buy? i bought us a 2x2 ghost hand its pretty nice and we loosened it and it keeps popping should we tighten it? thanks for answering.
If I average 30s using F2l, 2L Oll, 1L pll
what should my BLD average be, using old pochmann method?
If I average 30s using F2l, 2L Oll, 1L pll
what should my BLD average be, using old pochmann method?
Speedsolving times are generally not related to blindsolving times.
Example: Feliks and I both average about 1:10 to 1:30 in BLD. He's almost twice as fast as me at speedsolving.
thank you. yes you are right. they are independent.BLD and regular solving is one of those things that times are independent. But nobody likes to hear that response, so I think that 3-4 minutes would be good? I wouldn't really be able to know unless I know when you started.
So QTM 2-Gen, HTM 2-Gen, and STM 2-Gen all mean different things. My question has been answered.
k now I'm confused. Wouldn't the group generated only by T perm and H perm (without rotations) be considered 2-gen though?
k now I'm confused. Wouldn't the group generated only by T perm and H perm (without rotations) be considered 2-gen though?
How would you commentate this? (4x4)
setup: R U R' U' r U R U' Rw'
How would you commentate this? (4x4)
setup: R U R' U' r U R U' Rw'
Commentate?
Do you mean put into comm notation? ... [RUR'U',r]
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