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I'm averaging around 30 seconds on my solves. I know a few of the PLL algs. If i want to get down around the 20s more would it be better to focus on full PLL or work on my look ahead first?


basically, which is more important to getting better solves, look ahead or algs

So you know how much OLL? Anyway, F2L is the bigger factor than LL usually.
 
Does this regulation:

3e) The colours of puzzles must be solid, the same per colour, and clearly distinct from other colours

mean that you can't use puzzles with some white pieces, and some black pieces?

If it doesn't, is there a rule that says you can't?
 
Does this regulation:

3e) The colours of puzzles must be solid, the same per colour, and clearly distinct from other colours

mean that you can't use puzzles with some white pieces, and some black pieces?

If it doesn't, is there a rule that says you can't?

Yes and no. If all white edges are white and all others black, it's not allowed. If all edges are white and all corners + centres black, it's allowed.

Basically, all similar pieces have to be the same color
 
Is this form of edge pairing fast and worth using?

Hmm, kinda, he's doing.. what would it be, 1-3-3-3-2 edge pairing?
While the more popular sequence would be 3-2-2-2-3. So don't bother with the first part he did, (finding an easy first pair), just start by missaligning one slice pick a piece and start placing other pieces so that when you slice back it makes 3 pairs (like he did) but then go into two pairing which when you get to the final 3 it will hopefully solve all at once. You'll need to find another video for two pairing. It's basically starting from normal pick one piece and place it's pair so that when you slice you complete the pair, then swap it with a piece so that when you slice back you make another pair, then keep repeating that. It's quite fast.
So this video kinda shows you the right method, but there is a more optimal way of going about it.
 
Hmm, kinda, he's doing.. what would it be, 1-3-3-3-2 edge pairing?
While the more popular sequence would be 3-2-2-2-3. So don't bother with the first part he did, (finding an easy first pair), just start by missaligning one slice pick a piece and start placing other pieces so that when you slice back it makes 3 pairs (like he did) but then go into two pairing which when you get to the final 3 it will hopefully solve all at once. You'll need to find another video for two pairing. It's basically starting from normal pick one piece and place it's pair so that when you slice you complete the pair, then swap it with a piece so that when you slice back you make another pair, then keep repeating that. It's quite fast.
So this video kinda shows you the right method, but there is a more optimal way of going about it.


Alright. I will see how this goes. Thanks! :o


I guess my current method is 1-1-1-1-1-1-1-1-1-1-2 :fp
 
What should I work on? other than PLL speed (usually get around 50 sec pll time attacks)

Cross: 2.24, 3.21, 2.26, 2.65, 1.11
F2L: 7.62, 7.78, 8.15, 9.01, 8.34
OLL: 1.94, 2.12, 3.35, 1.44, 3.13
PLL: 1.97 (A perm), 2.48 (T perm), 2.06 (A perm), 3.11 (Y perm), 3.30 (N perm)

13.77, 15.59, 15.82, 16.21, 15.88 = 15.76
 
heres my question: would it be possible to use the zz method for f2l and when u get to it, could you just use both ocll and epll to finish the last layer
 
heres my question: would it be possible to use the zz method for f2l and when u get to it, could you just use both ocll and epll to finish the last layer

either [ocll+pll] or [coll+epll] or [phasing+zzll] or [zbll] or [permute corners+2GLL] or [wv/sv+pll]

ocll+epll, as you propose, would often leave corners mispermuted or a double 2edge-2corner-swap.
 
which do u think would total in less cube rotations

either [ocll+pll] or [coll+epll] or [phasing+zzll] or [zbll] or [permute corners+2GLL] or [wv/sv+pll]

ocll+epll, as you propose, would often leave corners mispermuted or a double 2edge-2corner-swap.

What method would u think totalss in less cube rotations?
 
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