UUdd u = -5; d = -3 / dUdU u = -3; d = -4 / ddUU u = 0; d = -6 / UdUd u = -4; d = 6 / dUUU u = 5 / UdUU u = 1 / UUUd u = 3 / UUdU u = 0 / UUUU u = 3 / dddd d = -1 / Uddd
UUdd u = -5; d = -3 / dUdU u = -3; d = -4 / ddUU u = 0; d = -6 / UdUd u = -4; d = 6 / dUUU u = 5 / UdUU u = 1 / UUUd u = 3 / UUdU u = 0 / UUUU u = 3 / dddd d = -1 / Uddd
It's pretty clear this is just a shortcut of the kind you know how to read. So the example you gave actually equals:
UUdd u = 3; d = 2 / dUdU u = 0; d = 6 / ddUU u = -2; d = 6 / UdUd u = -1; d = 3 / dUUU u = 0 / UdUU u = -2 / UUUD u = 5 / UUdU u = 6 / UUUU u = -3 / dddd d = -5 / dUdd
i was wondering how people that are good at every event manage their time. I certainly dont have the time to do alot of each event im interested in (2x2-4x4, bld and oh). So do you guys just practice one event mainly or do you balance them out, if you solve mainly one how do u maintain or improve your speed at the others, and if you balance it out do you see major or just minor improvement.
i was wondering how people that are good at every event manage their time. I certainly dont have the time to do alot of each event im interested in (2x2-4x4, bld and oh). So do you guys just practice one event mainly or do you balance them out, if you solve mainly one how do u maintain or improve your speed at the others, and if you balance it out do you see major or just minor improvement.
can you guys get to icubing.com? its not working for me. Has anyone ever bought anything from them? I am asking because i bought a 4x4 from them over a month ago and its not at my house yet.
While Im'm solving full speed, I can't count the number of turns. Do I not go full speed and count in my head how many it takes, or is there another technique?
Just 3 for now. I do an AO20 on 4x4. However, I don't count that as one of my competing events because I haven't competed in it yet, and the fact that I'm a minute over most cutoff times.
One at a time, I guess!
Or you could get it on camera and count afterwards.
You solve Petrus, right?? Is there a move count "rule". In CFOP it would be Cross=7, F2L1=7, 2=7, 3=7, 4=7 =35 move count for first 2 layers.