I meant that in a good way. As in, 130ish with single edge is frickin insane. I use double raising and i'm still stuck at 230 ish, mostly more. I do get around 2ish though, but it's only if i'm lucky in the pairing part and there's not much parity.
Fewest Moves Challenge
You basically get an hour to find the most optimal solution to a scramble (they give youthe scramble (and you can't use the inverse of the scramble as the solution)
you have to write the solution down on paper http://www.speedsolving.com/wiki/index.php/Fewest_Moves
I believe the mini QJ is what Faz used to break the WR single. (please correct me if I'm wrong)
I heard the YJ is good if you're willing to do the pi pin mod.
The standard QJ has weak corner stocks.
I'd never dropped my tiled version and during a normal solve with regular turning a corner fell off.
I would've assumed this was just a freak occurrence but I also turned one into a master cuboctahedron and a corner broke during transformation.
I have the Meffert's one.
Way too cool, seriously! But... too easy to solve. If the 3x3x3 is the "basic" one, than the Gear cube would be... child level... XD
I have the Meffert's one.
Way too cool, seriously! But... too easy to solve. If the 3x3x3 is the "basic" one, than the Gear cube would be... child level... XD
I plugged it in and it seems to detected. When I try to apply the mixer in CCT's Stackmat Settings with stackmat values varying from 1-100, it doesn't show the 15:165:165 and it won't work.