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ZZ solvers: What is the difference between XEOline and regular EOline? I've also heard the term EO cross. Explain?

XEOline is similar to what an xcross is for CFOP. A (2x2) block of f2l is solved at the same time that EOLine is being solved. People use XEOline to get a "headstart" on f2l, especially when there is a block or pair that can be preserved or made very easily.
Normal EOLine has kind of a half cross (2 cross pieces are correct). EO cross is simply solving the other 2 cross edges as well. Of course, all the edges are oriented, unlike in CFOP. It is also fairly common to make "3/4 crosses", which is just one more cross piece placed compared to normal EOLine. In general, it is not really move-efficient to force EO crosses. However, especially for OH, I do sometimes make EO crosses if it's a really easy case because it solves a piece so that I don't have to worry about it anymore.
 
Say, in an official solve, you pop a couple of pieces and put them back, but when finishing the solve you end up with a permutation parity error, and in order to fix it, you leave to adjacent corners swapped, remove the 1x1x3 block they are in, rotate it 180º (y2 z), and then fix the orientation of each piece manually.. Is this a valid maneuver? Does it inflict with 5b2? Or, on the other hand, is it 5b3c compliant?

Legal.
 
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What are the odds of a CPLL skip? If you've already oriented everything and permuted the corners?

I believe that will also be the odds of a L4E skip for Roux. I'm curious about the odds of both of them.
 
What are the odds of a CPLL skip? If you've already oriented everything and permuted the edges?

I believe that will also be the odds of a L4E skip for Roux. I'm curious about the odds of both of them.
Yes, they're the same. Both 1/12. Some equivalent things for EPLL/CPLL/L4E:
1/12 chance: skip/skip/skip (all skips)
1/12 chance: H perm/X perm/E2 M' E2 M' (2 opposite 2 cycles)
1/6 chance: Z perm/E perm/M2 U2 M2 U2 (2 adjacent 2 cycles)
1/4 chance: both U perms/both A perms/M' U2 M U2 and U2 M' U2 M (all 3-cycles)
 
How do I quickly remove the stickers off of a 6x6??? I hate having to carefully peel them off one by one and yet being abel to apply them instantly with application tape.
 
Is there any algorithm on the 3x3x3 that I could use to swap 2 adjacent corners (the 2 corners on the right side of the up face) using only R, r and U moves? It is the only thing left that I need to know to solve a siamese cube (using the Roux method)
 
Is there any algorithm on the 3x3x3 that I could use to swap 2 adjacent corners (the 2 corners on the right side of the up face) using only R, r and U moves? It is the only thing left that I need to know to solve a siamese cube (using the Roux method)

You cannot change the permutation of corners with only <r,R,U> so you will need another generator like F or D.
 
Is there any algorithm on the 3x3x3 that I could use to swap 2 adjacent corners (the 2 corners on the right side of the up face) using only R, r and U moves? It is the only thing left that I need to know to solve a siamese cube (using the Roux method)

That is impossible. For the corners, R is the same as r = R M', since M' does not affects the corners. And you cannot swap corners turning only two adjacent sides like <R,U>. There must be rotation on a third side somewhere.
 
Does anyone know what happened to this website?

I no longer keep up with those pages. Plus 110mb sucks. I've since moved some stuff to Google Sites.

All I had on that site was a couple of methods, NMCLL, and NMLL. Those can be found on the Speedsolving wiki.
 
I no longer keep up with those pages. Plus 110mb sucks. I've since moved some stuff to Google Sites.

All I had on that site was a couple of methods, NMCLL, and NMLL. Those can be found on the Speedsolving wiki.
Do you still have a list of the EP5 (? It was for permuting the L5E, four in U and on in DF. I can't remember the exact name) algs?
 
Guys, what would you do if you get a corner twist while solving at a wca competition? Would you twist it while solving or wpould you solve the puzzle then twist it? Also, would you get a penalty? (I'm going to Princeton Winter xD)
 
Guys, what would you do if you get a corner twist while solving at a wca competition? Would you twist it while solving or wpould you solve the puzzle then twist it? Also, would you get a penalty? (I'm going to Princeton Winter xD)
You can twist it back, but it has to be before you stop the timer. See reg 5b, and more specifically 5b3c.
 
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