sneaklyfox
Legend
Is there a simple way to reduce the pausing time between triggers?
For example the Y Permutation is basically 2 OLLs, I inevitably pause between them. Trying not to pause messes up my execution of the alg.
Similar things happen with other OLL and PLL cases for me.
So I guess you use this alg for Y perm:
F (R U' R' U') (R U R' F') * (R U R' U') (R F R' F')
And you pause at the *. I suggest you do a lot of drilling and eventually there won't be a pause anymore. I think an effective way of drilling would be to practice this way:
From above alg, I will name the triggers by numbers so the alg will be
F (1)(2)(3)(4)
So I will drill (2)(3) because you pause between those two triggers. Do that until no pause. Then try full alg. If this is too much, do (2)(3)(4). Try (1)(2)(3). This is just an example. The basic idea is to cut it into a very small section and just work on the pause so it's eliminated and then expand to include the surrounding moves/triggers. The faster you can execute, the better. But start small.