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Any way to get an A-CC to work without one inner edge piece? For those that aren't familiar with the edges, they separate between the piece that hooks into the cube and the piece which has on it both stickers, as opposed to Dayan cubes, which separate between stickers.
 
Dayan Lingyun v2 and Zhanchi

This is not a thread asking which cube is better as I now have both after my Lubix zhanchi arrived yesterday (both cubes are from lubix).

I have noticed that the zhanchi feels bigger than the lingyun v2 and that now when I use the lingyun it feels tiny in comparison. So what size in mm is the lingyun v2? I know that the Zhanchi is standard size at 57mm, but now the lingyun feels tiny.

Thank you.
 
When timing separate PLL-s(or algs in general) how do you exactly time them? Do you hold the cube in your hands and start-stop the timer or do you place it on the table and time it like a normal solve?
 
i really want to improve my 4x4 time but i'm having trouble learning the 3 2 2 2 3 method. i currently pair 3, then pair 3 more while fixing the centers, the i fix the last four 1 at a time.
The 32223 method shouldn't be troublesome, I, a noob, learned it on Friday and it only took half an hour. Google "32223 edge pairing" and look for the video which has my comment (HermanAnimation) in the most recent ones.
When learning a new method, concentrate hard and follow the video examples. Just don't give up.
 
When timing separate PLL-s(or algs in general) how do you exactly time them? Do you hold the cube in your hands and start-stop the timer or do you place it on the table and time it like a normal solve?
Hold them in hand, while solving the cube you never begin with a PLL, the cube is already in your hands... when you time separate PLL's you do it to see how long they take you, and picking the cube up is not part of them.
 
Hold them in hand, while solving the cube you never begin with a PLL, the cube is already in your hands... when you time separate PLL's you do it to see how long they take you, and picking the cube up is not part of them.

As a top tip, to really get an accurate timing of pll/oll/any alg execution, execute the alg bya microphone and record the sound as a wav/mp3/whatever file. Do the alg a few times with a second or so pause in between each. Load the file into a sound editor such as Audacity. Where there is sound, you are turning, where there is not you are not. Highlight a single execution (block of sound) in the editor and look how long the highlighted section is (usually clearly displayed on screen), thats how long the alg took, with no messing around trying to tap the spacebar or start a stackmat with your wrists or otherwise compromise the true execution time. Take the average and there you are.

The same technique is really useful for finding out how much you pause in a solve. Sound record a timed solve and chop out all the periods where there is no sound (pauses). Compare this new time to the original to see how much time you spend just looking at the cube (not turning,= difference between the original time and the editted one) and how fast you would really be if your lookahead was awesome (the editted time). The first time I tried this I was really shocked at how those pauses add up.
 
As a top tip, to really get an accurate timing of pll/oll/any alg execution, execute the alg bya microphone and record the sound as a wav/mp3/whatever file. Do the alg a few times with a second or so pause in between each. Load the file into a sound editor such as Audacity. Where there is sound, you are turning, where there is not you are not. Highlight a single execution (block of sound) in the editor and look how long the highlighted section is (usually clearly displayed on screen), thats how long the alg took, with no messing around trying to tap the spacebar or start a stackmat with your wrists or otherwise compromise the true execution time. Take the average and there you are.

The same technique is really useful for finding out how much you pause in a solve. Sound record a timed solve and chop out all the periods where there is no sound (pauses). Compare this new time to the original to see how much time you spend just looking at the cube (not turning,= difference between the original time and the editted one) and how fast you would really be if your lookahead was awesome (the editted time). The first time I tried this I was really shocked at how those pauses add up.
This is brilliant, gonna try it out now.
 
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