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but which one? and which way do i turn it?

With yellow on bottom:
There are two corners facing the same direction, one pointing the opposite direction as them and one facing up. There are multiple approaches. I suggest removing the the corner that was the opposite direction, and place it back in so that white is facing up.
 
With yellow on bottom:
There are two corners facing the same direction, one pointing the opposite direction as them and one facing up. There are multiple approaches. I suggest removing the the corner that was the opposite direction, and place it back in so that white is facing up.

thanks so much!
just turned the top white (of the 3) and put it on top and BAM
thanks!
 
In general, what's the next step for megaminx last layer after 4-look (EO > EP > CP > CO)?

Also: What is the orientation to start a scramble on a megaminx from by WCA regulations?

If you've already done EO, EP, CP, and CO, then you're done (?)

White top green front (darkest green if there is more than one adjacent)
 
Sorry. I meant as far as implementing new last layer methods. As in, combining EO/EP or whatever. I know that 2LLL is a lot of algs, but is there any intermediate method between the two?

I'm no megaminx expert, but I'd say even 3LLL would still be a lot of algs. The usual 3LLL on 3x3 is full PLL with 2-look OLL, but full PLL on a megaminx is well over a hundred algs by itself. You'd have to get creative if you want anything better than 4LLL with relatively few algs.
 
I'm no megaminx expert, but I'd say even 3LLL would still be a lot of algs. The usual 3LLL on 3x3 is full PLL with 2-look OLL, but full PLL on a megaminx is well over a hundred algs by itself. You'd have to get creative if you want anything better than 4LLL with relatively few algs.

Ah. Yeah. That makes sense. So all but the fastest people use 4LLL, with some various PLL/OLL cases mixed in?

Then here's another question. What's a good LL time to shoot for a sub-2 solve? Better question: About what time% should LL be of your full solve, ideally? Or best, what's a megaminx breakdown (%-wise) of a good solve?
 
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