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BH: Just like Old Pochmann, you have a fixed buffer, but instead of solving one piece at a time, you solve 2 at a time, with 3-cycles. There are several different types of 3-cycles you need to learn to recognize and solve, both for edges and corners. Here is a tutorial for the different types of corner 3-cycles: http://www.speedsolving.com/forum/showthread.php?12268-BH-Tutorial
 
BH: Just like Old Pochmann, you have a fixed buffer, but instead of solving one piece at a time, you solve 2 at a time, with 3-cycles. There are several different types of 3-cycles you need to learn to recognize and solve, both for edges and corners. Here is a tutorial for the different types of corner 3-cycles: http://www.speedsolving.com/forum/showthread.php?12268-BH-Tutorial

Thank you very much. Couldn't find anything on the internet.

EricReese said:
Ask in the BLD question thread, you will find your answer easier, but you need to learn BH Corner and edges, Edges are easier imo, for corners you have to learn a variety of them such as A9's, Cyclic shifts, etc etc. Its difficult

Didn't know about that thread. Sorry =/ Also thanks for your answer.
 
which gear cube.......... link please

yeah i heard this one is good. (but i am not sure) http://www.lightake.com/detail.do/sku.Challenge_Wheel_Magic_Cube_White-32953


my question: i know how to solve a sq 1. i do make into square shape, orient corners then edges, permute corners then edges, and then parity. Is this a good method? I know only one alg for each step. what should I learn next? Do I need to change my method?
I think that i want to learn how to permute corners on both layers at the same time and how to do diagonal swaps in one alg.
 
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okay so im a noob at this but i just revied my DIY dayan guhong (the colored versoin) from icube mart and i put all the peices toughter but i dont think it came with a core? is this standard for DIY's? or is my order a mess up? thnx
 
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