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4x4x4 methods

ok first i want to tell you that i know that recently there are a lot of theards about it and i read some of them and didn't found myy answer so i post this theaard to ask

this is the method that i use:

1.do the centers (center by center)
2.than pairs the edges (it took my most of the time)
3.cross in the white side
4.OLL
5.PLL

what do you think about it? how can I improve it, and how to get faster
thank you all
 
I currently have a cube with F-II centres and an Alpha-V core. Nothing bad happened when I put them together. The cube isn't too great, but it does have different cubies again. (One ugly hybrid.)
 
help me with my question about the 4X4 on page 808


ok first i want to tell you that i know that recently there are a lot of theards about it and i read some of them and didn't found myy answer so i post this theaard to ask



This is basic reduction. Practice to get faster.
what is the advence method for 4x4?

this is the method that i use:

1.do the centers (center by center)
2.than pairs the edges (it took my most of the time)
3.cross in the white side
4.OLL
5.PLL

what do you think about it? how can I improve it, and how to get faster
thank you all
 
help me with my question about the 4X4 on page 808


ok first i want to tell you that i know that recently there are a lot of theards about it and i read some of them and didn't found myy answer so i post this theaard to ask



This is basic reduction. Practice to get faster.
what is the advence method for 4x4?

this is the method that i use:

1.do the centers (center by center)
2.than pairs the edges (it took my most of the time)
3.cross in the white side
4.OLL
5.PLL

what do you think about it? how can I improve it, and how to get faster
thank you all

Unless there was a big change, most people use reduction, or the method you're using now.
 
help me with my question about the 4X4 on page 808


ok first i want to tell you that i know that recently there are a lot of theards about it and i read some of them and didn't found myy answer so i post this theaard to ask



This is basic reduction. Practice to get faster.
what is the advence method for 4x4?

this is the method that i use:

1.do the centers (center by center)
2.than pairs the edges (it took my most of the time)
3.cross in the white side
4.OLL
5.PLL

what do you think about it? how can I improve it, and how to get faster
thank you all

Practice your OLL most importantly, that is where you can save a lot of time, I did not understand how you did your F2L, (or is white your top side?) for me, white as bottom, I go: white cross, white corners+edges (Jessica Friedrich method) and then 2 look OLL and PLL. Improving your F2L time is also a quick way of doing it.

I had two questions, but I forgot one, the time it takes me to do the white cross takes an outrageous amount of time, but it averages about 10 seconds. I have been able to decrease every other time, except for this. I tried doing it blind, but I cannot seem to visualize it every time, sometimes it works and I can cut it down to about 5 seconds, can anyone help with this?
 
help me with my question about the 4X4 on page 808


ok first i want to tell you that i know that recently there are a lot of theards about it and i read some of them and didn't found myy answer so i post this theaard to ask



This is basic reduction. Practice to get faster.
what is the advence method for 4x4?

this is the method that i use:

1.do the centers (center by center)
2.than pairs the edges (it took my most of the time)
3.cross in the white side
4.OLL
5.PLL

what do you think about it? how can I improve it, and how to get faster
thank you all

Practice your OLL most importantly, that is where you can save a lot of time, I did not understand how you did your F2L, (or is white your top side?) for me, white as bottom, I go: white cross, white corners+edges (Jessica Friedrich method) and then 2 look OLL and PLL. Improving your F2L time is also a quick way of doing it.

I had two questions, but I forgot one, the time it takes me to do the white cross takes an outrageous amount of time, but it averages about 10 seconds. I have been able to decrease every other time, except for this. I tried doing it blind, but I cannot seem to visualize it every time, sometimes it works and I can cut it down to about 5 seconds, can anyone help with this?



F2L OLL PLL
it take to me about the 45 second minus plus i think
i do it in 3 min 15 seconds in average(the whole cube)
 
help me with my question about the 4X4 on page 808


ok first i want to tell you that i know that recently there are a lot of theards about it and i read some of them and didn't found myy answer so i post this theaard to ask



This is basic reduction. Practice to get faster.
what is the advence method for 4x4?

this is the method that i use:

1.do the centers (center by center)
2.than pairs the edges (it took my most of the time)
3.cross in the white side
4.OLL
5.PLL

what do you think about it? how can I improve it, and how to get faster
thank you all

Practice reduction.
Advance methods out there: Yau, K4, varients of redux, LBL (worst).
 
help me with my question about the 4X4 on page 808


ok first i want to tell you that i know that recently there are a lot of theards about it and i read some of them and didn't found myy answer so i post this theaard to ask



This is basic reduction. Practice to get faster.
what is the advence method for 4x4?

this is the method that i use:

1.do the centers (center by center)
2.than pairs the edges (it took my most of the time)
3.cross in the white side
4.OLL
5.PLL

what do you think about it? how can I improve it, and how to get faster
thank you all

Practice reduction.
Advance methods out there: Yau, K4, varients of redux, LBL (worst).

what is the best method?like fridrich in 3X3
 
Oh, so you're really new? You don't need to change anything when you're new until you get your times down to about 1 min 30 or the 2 min mark, that way, you will see a dramatic increase when you change methods. You will also become a lot more used to your cube by that time, and make sure you lubricate well (hehe)
 
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