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Should I make a ZZ home thread? Do you think there's enough ZZ users out there? I can count like 4 on this forum off the top of my head. I think we could all benefit from it, as it's a relatively new method, and it'd not only help us, but develop it.

More an open question than a one-answer thing.

Lol, I though about it, but seeing the Petrus Home thread failure, I don't suggest it. You could use the ZZ method thread. (there is a big one).
OT: COUNT ME!
 
Should I make a ZZ home thread? Do you think there's enough ZZ users out there? I can count like 4 on this forum off the top of my head. I think we could all benefit from it, as it's a relatively new method, and it'd not only help us, but develop it.

More an open question than a one-answer thing.

Lol, I though about it, but seeing the Petrus Home thread failure, I don't suggest it. You could use the ZZ method thread. (there is a big one).
OT: COUNT ME!

What do you mean failure?
 
Should I make a ZZ home thread? Do you think there's enough ZZ users out there? I can count like 4 on this forum off the top of my head. I think we could all benefit from it, as it's a relatively new method, and it'd not only help us, but develop it.

More an open question than a one-answer thing.

Lol, I though about it, but seeing the Petrus Home thread failure, I don't suggest it. You could use the ZZ method thread. (there is a big one).
OT: COUNT ME!

What do you mean failure?
Do you see the thread up there at least once every few days? (NO OFFENSE but petrus and ZZ aren't that popular)
 
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I've bought 2 from Walmart, and received one as a gift.

Might be a weird question, but where in the Wal*mart did you find a blindfold? Like, which "section" I guess. I would have thought they'd be near the bed stuff (maybe speeling related?) , or by the clothes, but I could not for the life of me locate a blindfold. D:


Also: Square-1 question! I remember reading about the "screw" method, which was like Roux on a square-1? I can solve the thing now (2:00~ avg), and this method sounded interesting. I can't find a definitive source of information on it, and I doubt one exists. The way I did it was
Cubeshape,
L block, r block,
Top corners

but then when I got a parity, the alg I use messes with the BL and BR edges, which is no good. Is there a better source of info on this method out there or should I just work it out myself?
 
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