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Hey guys,
I've had this problem since I received my Guhong but it's gotten worse and is becoming worrying. The head of my silver screw (where the screwdriver goes in) is for some reason, bending out of shape. This is making the Phillips head screwdriver unable to grip because the head is becoming more like a circle than plus or cross shaped. This is really worrying because I'm hoping it won't get to a point where the screw is unmovable and I'm no longer able to tension the screw.

Is there a way to fix this? Has this happened to anyone else?
 
That's called stripping a screw. Likely you've been using a screwdriver that is tye wrong size for that screw. I suggest you buy a new set of screws/springs and replace the stripped screw(s) with new ones. Most of the speedcubing shops sell replacement Dayan hardware. If you allow the screw to become too stripped you won't be able to remove it.
 
Just wondering if you can stop the timer from different sides of the table?

Example. you get up to PLL at 3 seconds, your cube pops on last turn and a piece shoots out 3 metres away. You run around the table and sprint for the piece. When you put the piece back in you run back.

Are you allowed to stop the timer on the other side of the table? or do you have to run back around the table and stop the timer somewhat formally?

Thanks. :)

P.S what's the easiest 4x4 cross parity alg to learn and memorise?
 
Thanks for your answer.That is both frustrating and puzzling, I've only ever used phillips head screwdrivers on my cube.

That may be, but you're likely using a philips screw driver that is either larger or smaller than the one that the screw is designed to be used with. I'm pretty sure Dayan screws are a #1 or #0 philips. If you have been using a screwdriver that is larger than that then it doesn't fit snugly into the screw. Or you may just have sloppy screwdriving.
 
Yes, its a commonly incorrectly used term. A phillips screw is a cross, with 4 extra indents between the lines, almost making a diamond shape. A cross head does not have this.
 
Are you allowed to stop the timer on the other side of the table?

Yes, you can. Just make sure you stop it correctly.
A6c) The timer must be stopped using both hands, with both hands flat and palms down. Penalty: 2 seconds.
A6d) The competitor must fully release the puzzle before stopping the timer. Penalty: 2 seconds.

One concern if you stop it from the other side is that it's easy to stop the timer without fully releasing the puzzle. If the judge determines that you were still holding the puzzle when you stopped the timer, a +2 penalty is called for.
 
Gonna have to call bs on you there chief. Depending on the head of the screw the center may be recessed deeper on some than others but the drive is the same. Now a Frearson head screw looks similar to a phillips head screw, but the drive is much more narrow and actually requires a special driver to use. A phillips driver won't fit a Frearson screw. I don't have the hardware in front of me, but they may be combination heads. In which on line of the cross is extended to the edge of the screw. This allows you to use either a phillips or flathead screwdriver to make adjustments. There are wood screws that use a flat head with an X in the middle that extends to the edge of the screw completely. These are intended to be used with a flathead screwdriver and have no recess to them. A phillips head screwdriver will not fit these screws either. However the screws used for cubes are machine screws, not wood screws.
 
I left my Dayan Zhanchi inside my bag and I think some stuff has gotten into it. It has made the cube turn very slowly and sluggish. I've tried to lube it and tension it, but that barely made a difference. How can I fix this problem?

Wash all the pieces in the sink, or dishwasher, but not the core! You might have to take the pieces themselves apart in order to dry it properly
 
Zhanchi Help

I just put together my first dayan zhanchi. If it's not super tight, it feels, and is about to fall apart. It's very clunky and rough. Does anybody know why, or how to fix it? Should I order a new one?
 
<------Any other known Alg's for the case in my Avatar pic?

Need help with the case in my avatar pic.

Best known solution to date for immediate solve is M U M U M U2 M' U M' U M' U2. This alg is also the setup from a solved cube. Looking for a shorter or more finger friendly (RU) alg. Most alg's I've tried for "H shaped" OLL require further U perm's and such.

Avatar is depiction of case. Hoping to post more of why I'm looking for this and how I solve the cube. I am in the process of reviewing all related threads and wiki's to see if my method is already known. Top layer, bottom layer, middle layer last. I've only recently started with learning alg's since my method only uses 4 to solve, with an intuitive first layer and also R layer edges. But I'm plateau'd at sub 50. I am able to now tweak my method to include F2L and I have a deadbrain trigger to get LL to one of 3 different OLL cases. This allows for only needing to recall 3 OLL and probably all PLL's. But mostly I've only run into G, U, Y & T. I run into this mostly solved state with only two flipped solved middle edges quite often and would love a faster way through it or some advice on how to avoid it. (other than quitting)

example solve using old method: After intuitive first layer is done, leave one white middle piece out to use as a keyhole, turn white face towards the left. execute alg repetition(U' R2 U R U' R U){outside twist} to solve bottom corners. NOTE: After each outside twist, R will have to be positioned to the correct orientation. 0 corners orientated = x2 ; 1 corner orientated = BR (making sure the color for that bottom is facing right); 2 corners orientated = the two solved are positioned towards you or FR U & D ; 4 corners orientated but not solved = U' R' U F R2 F' U' R U{inside extended twist} ; 4 corners orientated but with two solved = the two solved are positioned away from you or BR U & D and then execute U' R' U F R F' U' R U{inside twist} You may need to execute the outside twist (or even another inside twist but only twice maximum) a couple more times to come to a four corner solve state in the R face. Once there you will see that all corners are solved and three edges on the L face are solved. The next step is to intuitively place R edges (and the last L edge) into their places keeping the keyhole in the U face to allow movement. There are some tricks to land multiple edges into place at the same time, especially for the last two. Once L and R face are complete only 4 edges are left in the M slice, which can be orientated using M U2 M' U2 {top twist} If you notice an edge fall into place, you should place the solved edge to the bottom and away from you or BDM and then execute your one or possible two remaining top twists. At last we come the the third twist which started this all. Chances are your cube will be solved at the end of your 1st, 2nd or 3rd top twist however at times you will encounter flipsolves which can only happen in pairs and they take (as far as I know) 12 moves to solve and the U face will resemble a H-shaped OLL. I've seen solves where top twisting will get you 2 pairs of flipsolved edges with an extremely long 24 moves to solves.

So if you've gotten this far and can understand some of what I'm talking about, I would love to forget this method and go with something new to me, however, I thought I would ask if there is a decent alg-utility or if anyone else knows how to get this "third twist" shorter.

My faster single on this TopBottomMiddle method is 47.07 with little or no traditional finger triggers. I'm hoping against hope that Kirsjava will come through with a better LL method.
 
Might be a feature, not a bug, I like my ZhanChi tighter than looser. Tighten all sides as much as possible so all sides are equal, and then work backwards by doing quarter or eighth turns with the screwdriver. Also make sure it's lubricated, that makes a difference with ZhanChi's
 
I lubed it with lubix, even the core.

So it turns good now, and it doesn't feel like it's going to fall apart. But it still makes that grinding sound/
 
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