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what's the best OH h-perm?

i know R2U2R2U2R2UR2U2R2U2R2U', but that alg makes me cry on the inside.

is the usual M'2U'M'2U'2M'2U'M'2 alg any good when you have a table and mat to work with?

Try R2 U2 R U2 R2 U2 R2 U2 R U2 R2, same # of moves but 1 double turn less and perhaps you like the different "rythym" of the alg
 
I cant speak English very well !
but i have a question:
Which method is suitable for 4 x 4 cube?(edge)
3-3-2-2-2or3-2-2-2-3?
I am no expert but I believe the latter (3-2-2-2-3) is more common but both are fine. The nice thing with 3-2-2-2-3 is that you only pair up 2 at the end and the third automatically gets paired as well. I haven't really tried 3-3-2-2-2 though so no comment on that
 
ok quick 4 questions here

my 3x3x3 solve breakdown avg of 5 is roughly

f2l- 30 seconds ( with 2nd layer taking most time)
oll- 10 seconds
pll- 5 seconds

which should I improve on? is there certain methods i can use for each one, or is there one method i can use that is easy to learn and covers all?

at my stage (45 second solver) is it useful to become color neutral?

and is E3Cubes canada a legitimate website? thanx
 
ok quick 4 questions here

my 3x3x3 solve breakdown avg of 5 is roughly

f2l- 30 seconds ( with 2nd layer taking most time)
oll- 10 seconds
pll- 5 seconds

which should I improve on? is there certain methods i can use for each one, or is there one method i can use that is easy to learn and covers all?

at my stage (45 second solver) is it useful to become color neutral?

and is E3Cubes canada a legitimate website? thanx

Definitely F2L-do slow turning, slow down, look ahead, watch how others do F2L on youtube. Learn intuitive F2L
if you're doing 4 look last layer try to figure out how to avoid dot cases in OLL like partial edge control or something.
The sooner you do color neutral the better.
E3Cubes canada is a good website.
EDIT: for OLL/PLL try to get sub 3 or sub 2 for every single case you know but work on f2l since it's holding you back the most.
generally I think you could practice doing solves without any pauses which is basically slow down enough so that you don't pause in the middle of a solve looking for pieces. When you do that you get solves where you're turning more and staring at the cube without turning it less and have a good chance of getting really good times.
 
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Help, Caps keep popping off

HI everyone, I received my fisher cube i ordered at mefferts today,it works great just one problem my caps keep poppin,anyone got a solution to make it stop popping off?

Click on this ------>View attachment 2140
 
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In cube explorer, is there any way to relatively quickly switch all the cubes from solver to generator? I don't feel like doing thousands upon thousands of clicks just to switch them around (I'm saving scrambles)
 
my cube is falling apart
to be more exact not entire cube but one center piece,which is connected to core...
when i rotate it clockwise it turns normally,but when i do anti-clockwise,it falls out...
any help ?
or maybe its time to get new cube ? (can't affrod it but still....)
 
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