For megaminx, is a set of algorithms for orienting corners in 2 looks?
Also for permuting corners in 2 looks?
So far I have seen algs for orienting or permuting ALL at once, and I don't want to learn that many algs.
Other solutions I see just solve 1 piece at a time. That's too slow.
I just want a nice, middle of the road method.
I'm only interested in corners for now.
For corners OLL, learn these 3 algs, they are practically the same, with setup moves.
* 2 adjacent corners - Rotate U/F/L counterclockwise (CC) and U/F/R clockwise (C):
L- (R+ BR+) (BL- BR-) (R- BR+) (BL+ BR-) L+
* 2 adjacent corners - Rotate U/F/R C and U/R/BR CC:
(R+ BR+) (BL- BR-) (R- BR+) (BL+ BR-) (Note - this is the same as the previous alg without the L turns)
* 3 non-adjacent corners - Rotate U/F/L, U/L/BL, and U/R/BR CC:
F+ (R+ BR+) (BL- BR-) (R- BR+) (BL+ BR-) F-
When used correctly they can be used for 2LOCLL
For corners, I'd recommend the commutators approach, rather than algs.
Like R D R' (AUF) R D' R' (AUF) etc.
with practice, it is as fast as algs, and definitely faster than two algs.
Is there any good tutorials for intuitive Ell
http://www.speedsolving.com/wiki/index.php/ELL
If there is a tutorial, then It isn't really intuitive.
Intuitive means figuring it out yourself.
A tutorial would most likely just teach you algs, which would make it not intuitive.