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He everyone,
I was looking at cubikon.com and saw this 4x4 and do you guys know what 4x4 this is? Is it a Maru?

Lorki3

I'm not sure what it is. It's 6.5 cm. That might be a rough measurement though. Marus are 6.3, QJs are 6.7 Mini QJs 6.0.

Weird because it is 25 euro's wich is expensive for a 4x4. The only 4x4 I know that is expensive is the Maru.
 
1:28.81 4x4 solve with Yau. I've only been practising 4x4, 3bld and 2x2 recently, and I'm finally starting to get back to my old speed with Yau. I'm getting more and more sub 1:50s (yeah I know, slow, I used to be 1:45 with redux) I learnt Yau 5~ days ago and I'm sooo inconsistent. My centres + cross range from 32-55 seconds. On the 1:28.81 I had 39s centres + cross 57s redux + cross. It could've been sub 1:25 and even lower if I knew adj PLL parity (I had a skip right to parity, but had to do setup parity undo setup, which is slow.

Still, I'm happy :D

The most commonly used adj parity? (or two if there's two algs)
Now that I care about 4x4 I really should know this.

Edit: Nevermind.
 
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What's Yau?

You solve two opposite centres (one being the face you would use for f2l on 3x3, so for example I do White and Yellow on 3x3, so I make the white and Yellow centres giving me two choices), then I solve 3 edges of my cross and insert them. I then make the rest of the centres so now I have the centres and 3 edges of my cross. I form the 4th cross edge however I want, and insert it (I also solve as many other edges as I quickly glace at the cube and see, not wasting any time). So I make my cross, then when edge pairing, I don't need to check that face for other edges, and also have a cross when starting my 3x3 stage.
It's a K4 and Redux hybrid, that's very efficient/fast.

Made by Robert Yau.

Edit: Now could someone answer my question please, "The most commonly used adj parity? (or two if there's two algs)"?

Edit 2: Nevermind.
 
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I JUST have started BLD using pochmann method.
I can execute in like 5-7 minutes, but it takes me more than 15 minutes to memorize. Is it normal? I use the memory method that Mr.Pochmann has in his website.
 
He everyone,
I was looking at cubikon.com and saw this 4x4 and do you guys know what 4x4 this is? Is it a Maru?

Lorki3

I'm not sure what it is. It's 6.5 cm. That might be a rough measurement though. Marus are 6.3, QJs are 6.7 Mini QJs 6.0.

Weird because it is 25 euro's wich is expensive for a 4x4. The only 4x4 I know that is expensive is the Maru.

For some reason I'm compelled to say ghosthand...Do they make those? Then again it probably wouldn't be that expensive if so.
 
What would be considered a +2 on a Square 1? Would it still be the 45 degrees ?

WCA Regulations said:
10f) Limits of misalignment for puzzles:
cube shaped puzzles: =< 45 degrees
Megaminx: =< 36 degrees
Pyraminx: =< 60 degrees
Square-1: =< 45 degrees (U/D) or 90 degrees (/)

So less than that is solved, more than that is +2.
 
Triple-sune is R' F' L' F R F' L F (or R U R' U R U' R' U R U' R' U R U2 R' to literally do a triple sune).
 
A triple sune as an algorithm is just three sune algorithms. With cancellations this makes the algorithm above ^

Triple sune is also the name given to the OLL case generated by doing a triple sune which is why Matt S has given that other algorithm.
 
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