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I did provide the link here on the 4x4x4 parity algorithms wiki page at the end of the PLL parity section.
Thanks! That's exactly what I wanted. Idk why, but on my computer I have that file twice from a month ago which I can't remember ever downloading. Possibly because I can't open downloads from Chrome, so I just forgot about it.
 
If by accident my last 2 centres on a big cube were opposite centres, how would I go about solving them? At the moment, I would just solve one by messing up another solved centre, leaving 2 adjacent unsolved centres.
Unrelated off-topic question: I like the new cube icons on the homepage for each topic, but why is their colour scheme so weird? Japanese colour scheme? Edit: Nvm I'm pretty sure it's Japanese Colour Scheme.
 
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If by accident my last 2 centres on a big cube were opposite centres, how would I go about solving them? At the moment, I would just solve one by messing up another solved centre, leaving 2 adjacent unsolved centres.
Unrelated off-topic question: I like the new cube icons on the homepage for each topic, but why is their colour scheme so weird? Japanese colour scheme? Edit: Nvm I'm pretty sure it's Japanese Colour Scheme.
Yea, it's annoying me too. It's normal colour scheme when scrambled but Japanese colour scheme when not.
For the bigcube centres question: use Rw2 and U/U'/U2. Solve them as normal.
 
If by accident my last 2 centres on a big cube were opposite centres, how would I go about solving them? At the moment, I would just solve one by messing up another solved centre, leaving 2 adjacent unsolved centres.
Unrelated off-topic question: I like the new cube icons on the homepage for each topic, but why is their colour scheme so weird? Japanese colour scheme? Edit: Nvm I'm pretty sure it's Japanese Colour Scheme.

If you already paired the edges and/or solved the corners, these algs swap centers leaving everything else on its place:

Swap F and B centers:
r2 E2 r2 E2
or equivalently:
r2 U2 D2 l2 U2 D2

Swap U and L centers:
[r' E r : U2] [l E l' : U2]
which is:
r' E r U2 r' E' r l E l' U2 l E' l'
 
30 to 20 seconds

Hey everyone,i just want to know how i can turn my PB of 24.05 into a 20 second solve, i seem to know over half PLL and a bit OLL and COLL, my F2L is not that fast but im getting there. How do i get faster?
 

Sorry I was probably unclear with the question. I don't mean that they are solved but opposite, but rather unsolved and opposite (e.g. red and orange centre pieces on both faces).

If you already paired the edges and/or solved the corners, these algs swap centers leaving everything else on its place:

Swap F and B centers:
r2 E2 r2 E2
or equivalently:
r2 U2 D2 l2 U2 D2

Swap U and L centers:
[r' E r : U2] [l E l' : U2]
which is:
r' E r U2 r' E' r l E l' U2 l E' l'

Thanks! That's exactly what I was looking for. Is there any simpler alg which doesn't preserve edges?
 
Sorry I was probably unclear with the question. I don't mean that they are solved but opposite, but rather unsolved and opposite (e.g. red and orange centre pieces on both faces).



Thanks! That's exactly what I was looking for. Is there any simpler alg which doesn't preserve edges?

Rw U2 Rw2 F2 Rw
 
How do I tension a 54.6 mm fangshi? All I really have to use are my fingers. Either the design makes it hard to take them off, or I'm just stupid.
 
How do I tension a 54.6 mm fangshi? All I really have to use are my fingers. Either the design makes it hard to take them off, or I'm just stupid.

Take the edges/corners off and you can see little holes in the centre pieces facing down (towards the core). Poke something like a bent paperclip into these and it will push the centre caps off.
 
Is there a good source for 3x3 CFOP OLL case probabilities (i.e., the chance each OLL case will appear in any given solve) in the absence of edge control, etc...?
 
How do I tension a 54.6 mm fangshi? All I really have to use are my fingers. Either the design makes it hard to take them off, or I'm just stupid.

Don't worry, it's just really hard to take off. The first time I tried taking mine off, I thought I was going to break it.

Is there a good source for 3x3 CFOP OLL case probabilities (i.e., the chance each OLL case will appear in any given solve) in the absence of edge control, etc...?

OLL: http://www.ws.binghamton.edu/fridrich/Mike/orient.html
PLL: http://www.ws.binghamton.edu/fridrich/Mike/permute.html
 
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