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shadowslice e

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Imean , once we have all the algs, that could be after E.G. For top 2x2 solvers
Considering it's would only be marginally more efficient than EG and there are an order of magnitude more algs (putting it in the ballpark of 1LLL), I highly doubt it would even be faster than what 2x2 solvers do nowadays.

If someone wants to learn it, then they can do what jabari does with 1LLL and gen as they go
 

Grr Parity

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Dec 15, 2018
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Considering it's would only be marginally more efficient than EG and there are an order of magnitude more algs (putting it in the ballpark of 1LLL), I highly doubt it would even be faster than what 2x2 solvers do nowadays.

If someone wants to learn it, then they can do what jabari does with 1LLL and gen as they go
yeah maybe TEG isn't worth it
 

PapaSmurf

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TEG is an interesting one. When you're sub 3, it's probably not worth it, but when you're sub 1.8 it possibly is. If you're going to optimise 2x2 to the level of a very good human you'd learn CLL>EG-1>EG-2>LEG>TCLL>TEG-2>L5C. At this point there are 829 algorithms. TEG-1 is another 344 algs. Possible but hard and it would make you very good at 2x2. You could learn the sets in another order, but I think that this way is the most worthwhile. I guess you can learn it before L5C, but imo L5C is more worthwhile.
 

aerocube

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Feb 19, 2019
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TEG is an interesting one. When you're sub 3, it's probably not worth it, but when you're sub 1.8 it possibly is. If you're going to optimise 2x2 to the level of a very good human you'd learn CLL>EG-1>EG-2>LEG>TCLL>TEG-2>L5C. At this point there are 829 algorithms. TEG-1 is another 344 algs. Possible but hard and it would make you very good at 2x2. You could learn the sets in another order, but I think that this way is the most worthwhile. I guess you can learn it before L5C, but imo L5C is more worthwhile.
isn't this the future of 2x2 WRs anyway
once you can one look and see a lot of solutions in inspection,the next thing you're gonna have to do is learn more and more algs
imo 2x2 is gonna become more and more algorithmic the lower WRs go as EG must have a limit
 

Grr Parity

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isn't this the future of 2x2 WRs anyway
once you can one look and see a lot of solutions in inspection,the next thing you're gonna have to do is learn more and more algs
imo 2x2 is gonna become more and more algorithmic the lower WRs go as EG must have a limit
If EG has a limit it’s probably EG+CLL+L5C+LEG+TCLL+TEG
 

White KB

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the explode method

get the crube
thwor it in the W A L L
also what's thwor?
Wait it's for megaminx...
T Cross (2 edges)
H Cross (3 edges)
W Cross (4 edges)
O Cross (All edges in the cross)
Repeat 5 edges at a time and forget corners... nobody needs them

or maybe it's
Throw your megaminx at the wall
Help Feliks regain his self-confidence in megaminx so he can go to worlds
WR from Feliks
Oh the agony
Reduction to F2L over and over again :(
 

pascal france

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Joined
Aug 31, 2019
Messages
12
Location
FRANCE
Hello,
I am french, excuse my english :confused: :?

I have been a fan of Rubik's Cube for quite some time.
Not being a champion, I tried to develop an original method simpler than CFOP Fridrich but still performing !
I would like to make it known on your continent and the English-speaking countries.
I give you the link of my site, it would be nice to give me your opinion and to know my technique.

https://pascal3x3x3.pagesperso-orange.fr/index10.html
https://pascal3x3x3.pagesperso-orange.fr/index13.html

My method is very simple, based on CFOP, with a ZZ or Petrus edge orientation phase at the same time as the F2L (no waste of time)
She is :
at 3/4 intuitive !
effortlessly allows resolution in less than 30 seconds, and in 20 seconds or less, for those who have excellent vision of the cube and perfect gestures !
very few algorithms to know, only 13 !
total resolution in about fifty movements !

Thank you Best regards
Pascal
from France
 

Grr Parity

Member
Joined
Dec 15, 2018
Messages
56
Hello,
I am french, excuse my english :confused: :?

I have been a fan of Rubik's Cube for quite some time.
Not being a champion, I tried to develop an original method simpler than CFOP Fridrich but still performing !
I would like to make it known on your continent and the English-speaking countries.
I give you the link of my site, it would be nice to give me your opinion and to know my technique.

https://pascal3x3x3.pagesperso-orange.fr/index10.html
https://pascal3x3x3.pagesperso-orange.fr/index13.html

My method is very simple, based on CFOP, with a ZZ or Petrus edge orientation phase at the same time as the F2L (no waste of time)
She is :
at 3/4 intuitive !
effortlessly allows resolution in less than 30 seconds, and in 20 seconds or less, for those who have excellent vision of the cube and perfect gestures !
very few algorithms to know, only 13 !
total resolution in about fifty movements !

Thank you Best regards
Pascal
from France
That sounds great! However there should be two more algorithms to orient the corners (summits)
 
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