So, I invented a theoretical CFOP variant known as "3BL". It consists of a few steps:
1.) Solve the cross ANY WAY YOU WANT (so it doesn't have to align the colors, just connect the cross-colored part of the edges to the center)
2.) Solve the rest of the cube up until PLL
3.) Do a PBL algorithm...
Interesting in the current method landscape. 2020-2021 there was a huge rise in method diversity and I'm curious where that currently stands. What methods have fallen off, what methods have the most amount of users, what methods are considered to have the greatest potential, and major barriers...
Hi. So this thread is going to be about trying to develop a Lin approach that both lowers the amount of algs needed for CSP ( either for people that don't like algs or who want an easier transition to full CSP ) and allows earlier implementation of PLL+1. This would be a 2 part approach.
Hi all! I've been thinking about the Snyder method for the last few day as it was recently suggested in my Quantitative Method Analysis Survey ( which I recommend you take ). anyway, I've become interested in revisiting this rather obscure method and its relatives. I've grouped all the method...
Thread for example solves using Pseudo-Columns. SSC, ECE, MI2, Square-101, HSC, HTA(?), and SSRC methods. Have fun and raise awareness for SSC/ECE baby <3.
Scramble: L2 F2 D2 B' R2 U2 B U2 F' R2 B' D' L' R' D' F' D2 B2 L2 R
x' R' U' F2 U Rw2 U' // Psuedo Squares
U2 R U' M2...
Pseutilus (Pseudo Nautilus). It combines block building, pseudo tricks and the same number of algorithmic steps as Mehta method. It supports a movecount lesser than CFOP and similar to Roux.
1. Pseudo 222
2. 123 block either on the F or the R face
5. Insert last F2L corner...
So this is a new Sqaure-1 Method that mixes a bit of Lin and Vandenburgh together. This may or may not have already been suggested, so if it has, lmk.
(1) Cubeshape: This is standard so no need for explanation
(2) First Block: This is the same idea as in Lin so again not much...
More info on this method can be found here - https://www.speedsolving.com/wiki/index.php/E2CR2
D2 L2 B2 D F2 D L2 U' R2 U R2 U R' F D2 U' L' F D' L B' D'
y // inspection
L' F' L2 U' D B // EO
U2 L D' R2 U R' U' L U L' // LB
U r2 // 223
// CP skip !!!!
R U R U' R' U' R' U' R2 U' R' U R U' R'...
This isn't a tutorial; it's more of a summary of how I solve the Rubik's Cube. The video is mainly aimed at non-cubers who want to learn how people solve the Rubik's Cube, so make sure to share this with someone who might learn something from it!
Which method should I use as my main method?
Pros: used it for ages, I’m quite fast at f2l
Cons: boring, lookahead fails me sometimes and I’m not good at cross
Pros: seems pretty interesting and I feel like I’d get reasonable times with it
Cons: it’s the method I’ve looked into the...
U2 was made by Orozco since 11 years ago, but in this moment there were inneficient algorithm.
The idea behind U2 is to use it as a "Base method", with UF/UFR as the buffers, the mechanism is the same than M2 and R2,.
B: [l' R' : [D2, R U R']] + U2
D: [R' D R...
Okay so hear me out: I've been waiting on a 3x3 to come in and I took a look at my old 3x3x2 and thought "why not"? So I started practicing on it and in two weeks I got my avg of five down to 22s. I fully believe that with better method I could push a sub 17 second avg by next month. So does...
I devised a method for beginners to solve the 2x2 without having to learn many algs. The method consist in intuitive moves and just one trigger and one simple and finger-tricky EG alg.
My intention here is not to teach an advanced method to someone that can already solve the 3x3, but spread a...
Some time ago I managed to solve the Rubik's Clock without any tutorial, which I think is not so impressive though. After I first solved it, I outlined the same evening a first method (which was not very efficient the way I performed it; do the crosses on both sides, then solve the corners)...