method

  1. ThisNameIsAlreadyTaken

    My Clock method

    Some time ago I managed to solve the Rubik's Clock without any tutorial, which I think is not so impressive though. After I first solved it, I outlined the same evening a first method (which was not very efficient the way I performed it; do the crosses on both sides, then solve the corners)...
  2. toinou06cubing

    Pyraminx method that I should learn

    Hi everyone, I am pretty new to speedcubing, I've only been cubing for 1 and a half year. I currently average around 12 on Pyra, but I use total beginner method. In your opinion, which method should I now learn ? Thank you for your answer.
  3. C

    ZZ-Blah algorithms

    Hello, ZZ-blah is a variation of ZZ proposed by Chester Lian in which the last-layer corners are disoriented during insertion of the last F2L block to reduce the last layer to only the pi and H cases. Because it can only give two OLL cases, the last layer can be solved in one look with 133...
  4. T

    A method for 2x2 I made

    I was bored today so i made a 2x2 method. First you solve one side Then you solve another side that is not opposite of the existing side You can do this mostly using j or t perm Finally you make a side that is not opposite of either side (again using mostly t/j perm) and the cube will solve...
  5. Ian Brown

    New Speed Method for 2x2x3 (Mini Tower)

    Hello, I'm new to this forum but thought this would be a good place to share my new speed method for the 2x2x3 cuboid. Some things to know about this method are that it relies heavily on algorithms, and that it is possible and encouraged to use this method for one-looking solves. The solve has...
  6. ProStar

    My Journey in Switching 3x3 Methods

    Yes, I am switching my 3x3 method. Try to guess which method I'm switching to! Did you get it right? Probably not... That’s right, I am switching to the method known as Cross, F2L, Corners, Edges, or CFCE for short. Overview of CFCE In CFCE, you solve the first two layers...
  7. Dylan Swarts

    Intermediate 4BLD X-Center Method

    Going to start off by saying I got the idea for this from a tutorial Adrian Debski did here. I basically just took it and switched it to UFR instead of using UBL, since this way you can use this method and slowly start learning 3 style, like Orozco. I also had to find ways to deal with the combo...
  8. ThatLucas

    Lin Method Tutorial for Square-1!

    Hello! I made a tutorial on the Lin method for Square-1, as I saw that there weren't that many resources out there. I hope you enjoy!
  9. PetrusQuber

    Best beginner's method?

    If you were to teach someone how to solve the cube, what method would you start them off on? Because I might be getting some people to solve a cube soon. But obviously if it's too 'hard', they'll give up. What method do you think is best? Some methods: LBL - One alg 4LLL, Daisy Cross Keyhole...
  10. C

    Being method neutral for 2x2.

    So the title says it all basically. I think I’m going to become a method neutral 2x2 solver so do like guimond when it’s best or vop when it’s best or hd, eg, cll and so on. So I want to know if this would be a good idea and what people’s opinions are on this. Also can someone link some hd algs...
  11. PetrusQuber

    Petrus is like, so dead now.

    I use Petrus, and I have noticed nobody is really using it anymore. I, along with a couple of other people, am like the solitary Petrus user on this forum which is still active. The majority of users seem to be CFOP, Roux, or ZZ :(. So there isn't much discussion on how to improve on specific...
  12. Animaginarytale

    U2 Method v2

    I stumbled across an old thread talking about U2, an improvement to R2, which you all know is generally regarded as bad. The idea is similar, but you setup to UFR and use U2 to swap with UBL buffer instead. The problems with the older thread: Parity sucked Special cases sucked So I have...
  13. meskelto

    Half Turn Only Reduction Method | HTORoux

    The idea of HTORoux is to produce decent to low move counts for Half Turn Only Reduction (HTOR) from the Domino state in a reasonably quick and easy way, making this method ideal for FMC. The reasons behind this: There is a high chance for slice move insertions to solve bad edges. Many bad...
  14. WoowyBaby

    2x2 L5C Method

    This is the thread for the 2x2 method called L5C, or Last Five Corners. This is also called 1LLS, for One Look Last Slot. The beginning of this discussion may have started here. There's probably somewhere else this was first thought of, and if so, tell me. L5C is a method where you solve a...
  15. szalejot

    On what I should work and how? (with solve video)

    In 3BLD I reached moment, when most off my solves are in 1:00-1:25 range with occasional sub1 solves. During practice I usually have 50-70% success rate. Almost all of my practice routine until now was just to sit and do solves. I feel like I am not making further progress this way, so I would...
  16. SoySauS

    Pyraminx BLD Method

    While the most efficient way to solving Pyraminx blindfolded would be just to 1-look the solve, I'm not good enough at Pyraminx to do that, so I devised this Pyraminx BLD method. When you get the puzzle, put it into your orientation by finding the 3 tips that contain your F face color; orient...
  17. CriticalCubing

    Practice Techniques (How to practice 3x3) [CFOP]

    Most cubers probably know this but I go over some of the common methods for improving overall lookahead and improving cross and f2l and also cross to f2l transition. Aimed at newer cubes to intermediate cubers.
  18. mDiPalma

    [Unofficial] 10.69 SpeedBLD FAIL (Petrus method)

    I miscounted the number of d moves and y rotations, so I got the PLL AUF wrong because I'm retarded. :tu I thought I'd post it here so you all can laugh at my misfortune. :mad:
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