method

  1. C

    New advanced cross method S-Cross 1 and 2

    Hello everybody, I've registered here in part because i want to show my newly invented advanced cross method to fellow speedcubers and hear your opinions about it. Maybe it will prove useful for you! Anyway, thanks for having me here, i really like this site! Here's a quick summary: Why is...
  2. JackTriton

    My Current Step for 4x4 Yau

    Hi, Jack's here I got asked about why my Yau steps looks different than the others so I'll write down how the step goes for me Solve 2 opposite centers on L and R using mostly M, U and u, white on L for most of the cases Pair and insert 3 Dedges Solve left halves of the 3 centers first Solve...
  3. Caleb Valenzuela

    How to make a “Super Duper Unique” Speedcubing Method (for all events)

    I noticed a lot of forum members who want to pursue the very interesting and slightly discouraging hobby of method development, but end up making a method that already exists, or is just another variant of a method. Method development can be confusing and overwhelming without a guide, which is...
  4. JackTriton

    [3x3x3] JLA Method Tutorial is Out!

    Hi, Jack's here I posted on YouTube the video about JLA (Jack's Lau Approach) Method JLA Method Forum I hope this would help your solve easier!
  5. JackTriton

    New 3x3 Method: (Named) JLA 3x3 method, based on Lau Method

    Hi, Jack's here In this forum I'd like to share my method that is based on Lau method Lau Method Lau method goes something like this: Base Edge Orientation (BEO/Cross-1) I-F2L (Phase 1 Inverted-F2L, Phase 2 F2L Proper) FLL (VHSL/VLS + COLL) EPLL While testing the method, I thought that...
  6. acrystal

    I need help with my method (i forgot to mention, im calling it "Orcora Petrus")

    Remember my plan?: OK HERES MY NEW PLAN: X-Cross -1edge: this can be done intuitively (solve front, back, and left edges)(solve back left pair) Solve 2nd pair with EO: IDK if EO is easy, but if it is, then we can do this step (with front left pair) Solve Last White Edge: Pretty easy if you ask...
  7. Jared Burkhart

    The L.O.T. Initiative

    This is a conceptual method that requires someone who is decent at 2 things: 1. Developing new algorithms 2. Knows and/or is quite familiar with ZBLL and related techniques. Now I will say the interesting part, this is called the L.O.T. Method because it combines f2l with OLL and PLL and is, in...
  8. G

    Someone know a alg maker for phone?

    Im creating an method whit like 200 algs and I can't make it by hand so I need an alg maker ty for help
  9. G

    Insert the last f2l pair while permuting the edges

    Someone know If it exists an alset That when inserting the last pair of f2l, permute the edges of the last layer while preserving eo. To go straight to like 40 of 50 algs of zbll. Or if doesn't exist someone pls gave a alg maker for phone.
  10. Jared Burkhart

    JBOT Trials

    I have a new 4x4 method that may intrigue solid 4x4 solvers...and only the best will win this challenge! So the idea is this, solve the first 2 centers, 3 edges(standard Yau approach) and then the last 4 centers. This is where you transition into JBOT(Jared Burkhart's Overkill Technique)and is...
  11. PhanPhuocan

    I've created a new method! - Feedback and improvements are needed.

    About 2 months ago, I was having trouble with CFOP, and I couldn't remember the algorithms of F2L. So I decided to create a new method for me, or for someone too lazy to learn CFOP or Roux. After a few hours, I decided that choosing the Corner First method is my foundation. Then I chose to...
  12. V

    LONG POST - A one-algorithm method that actually (kinda) works - this time, for 2x2.

    Recently, I thought about what a method where you only need to know one algorithm would look like for the 2x2. Before inevitably seeing if anyone on this forum had made a solution, I tried to come up with my own. I later found out that no one else had tackled this problem with the 2x2, and...
  13. Xflighenjoyer

    2x2 method idea

    do an algorithm for so that your cube ends up with stickers of 2 opposite colors on the UD faces, then do one algorithm to solve the rest
  14. meskelto

    HTR-CP: New Method for HTR

    HTR-CP is a method for going from Domino Reduction (DR) to Half-Turn Reduction (HTR) in a decent number of moves, which has simple recognition and solves both corners and edges at the same time. I’m not sure how useful it would be for FMC, though it could be useful in a pinch or as a beginner...
  15. Caleb Valenzuela

    road to creating my own super duper unique method!

    This is like my 4th progression thread and i don’t feel so good about it but i created this thread anyway because it is totally unique compared to the other ones (say that as fast as you can). I’m gonna be trying to create my own method so here we go! Method/s Created: 1 Method/s Created that...
  16. That0newe1rdo

    WF3C/3AM/V-Method (2x2)

    Hullo ! I was thinking of a new method, when i thought to try apply my kind of bad method to a different event - 2x2 ! This method, unlike the 3x3 version, i think has potential to be world class. Heres an over view of the steps of the most advanced version : 1 - make a solved V or solved layer...
  17. Caleb Valenzuela

    How do you create a speedsolving method? (for 3x3)

    not sure if this thread belongs in the help section. I was really wondering for a long long time about how methods are created. i've heard stuff about alg gens and stuff but how do people come up with these ideas?? Pure creativity or something like that?
  18. Caleb Valenzuela

    What is the next best method for speedsolving?

    ZB, CFOP, and Roux have already proven to be viable methods for world-class solving. Now, what’s next? There are only few methods to my knowledge that have potential, but I think APB and ZZ are two methods that have potential. Leave your opinions below
  19. JackTriton

    Square-1 | Advanced JQ: New Option for Solve

    Hi, this is Jack Triton: creator of JQ method Advanced JQ is faster method for JQ method retaining easy look-a-head and high SPS (Slice Per Second) On the article below, I wrote down all of the information that needs to learn it Please check out HERE! If you have thoughts about the method...
  20. JackTriton

    Square-1 JQ Method Guide video is out!

    I hope this will help the community
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