method

  1. Waffles

    Help choosing a method (advanced)

    Which method should I use as my main method? CFOP: Pros: used it for ages, I’m quite fast at f2l Cons: boring, lookahead fails me sometimes and I’m not good at cross LEOR: Pros: seems pretty interesting and I feel like I’d get reasonable times with it Cons: it’s the method I’ve looked into the...
  2. ProyectoSigma

    U2 method, a way to go to 3-Style

    U2 was made by Orozco since 11 years ago, but in this moment there were inneficient algorithm. The idea behind U2 is to use it as a "Base method", with UF/UFR as the buffers, the mechanism is the same than M2 and R2,. Corners (Speffz) A: U2 B: [l' R' : [D2, R U R']] + U2 C: Buffer D: [R' D R...
  3. C

    Anybody wanna help me make a 3x3x2 method?

    Okay so hear me out: I've been waiting on a 3x3 to come in and I took a look at my old 3x3x2 and thought "why not"? So I started practicing on it and in two weeks I got my avg of five down to 22s. I fully believe that with better method I could push a sub 17 second avg by next month. So does...
  4. Filipe Teixeira

    A beginner 2x2 method

    I devised a method for beginners to solve the 2x2 without having to learn many algs. The method consist in intuitive moves and just one trigger and one simple and finger-tricky EG alg. My intention here is not to teach an advanced method to someone that can already solve the 3x3, but spread a...
  5. nicholas the cuber

    What is the fastest kilominx method?

    I'm thinking of getting into speedsolving the kilominx, and I'm wondering if there are any methods that are faster than the beginners/layer by layer method.
  6. ThisNameIsAlreadyTaken

    My Clock method

    Some time ago I managed to solve the Rubik's Clock without any tutorial, which I think is not so impressive though. After I first solved it, I outlined the same evening a first method (which was not very efficient the way I performed it; do the crosses on both sides, then solve the corners)...
  7. toinou06cubing

    Pyraminx method that I should learn

    Hi everyone, I am pretty new to speedcubing, I've only been cubing for 1 and a half year. I currently average around 12 on Pyra, but I use total beginner method. In your opinion, which method should I now learn ? Thank you for your answer.
  8. C

    ZZ-Blah algorithms

    Hello, ZZ-blah is a variation of ZZ proposed by Chester Lian in which the last-layer corners are disoriented during insertion of the last F2L block to reduce the last layer to only the pi and H cases. Because it can only give two OLL cases, the last layer can be solved in one look with 133...
  9. T

    A method for 2x2 I made

    I was bored today so i made a 2x2 method. First you solve one side Then you solve another side that is not opposite of the existing side You can do this mostly using j or t perm Finally you make a side that is not opposite of either side (again using mostly t/j perm) and the cube will solve...
  10. Ian Brown

    New Speed Method for 2x2x3 (Mini Tower)

    Hello, I'm new to this forum but thought this would be a good place to share my new speed method for the 2x2x3 cuboid. Some things to know about this method are that it relies heavily on algorithms, and that it is possible and encouraged to use this method for one-looking solves. The solve has...
  11. ProStar

    My Journey in Switching 3x3 Methods

    Yes, I am switching my 3x3 method. Try to guess which method I'm switching to! Did you get it right? Probably not... That’s right, I am switching to the method known as Cross, F2L, Corners, Edges, or CFCE for short. Overview of CFCE In CFCE, you solve the first two layers...
  12. Dylan Swarts

    Intermediate 4BLD X-Center Method

    Going to start off by saying I got the idea for this from a tutorial Adrian Debski did here. I basically just took it and switched it to UFR instead of using UBL, since this way you can use this method and slowly start learning 3 style, like Orozco. I also had to find ways to deal with the combo...
  13. ThatLucas

    Lin Method Tutorial for Square-1!

    Hello! I made a tutorial on the Lin method for Square-1, as I saw that there weren't that many resources out there. I hope you enjoy!
  14. PetrusQuber

    Best beginner's method?

    If you were to teach someone how to solve the cube, what method would you start them off on? Because I might be getting some people to solve a cube soon. But obviously if it's too 'hard', they'll give up. What method do you think is best? Some methods: LBL - One alg 4LLL, Daisy Cross Keyhole...
  15. C

    Being method neutral for 2x2.

    So the title says it all basically. I think I’m going to become a method neutral 2x2 solver so do like guimond when it’s best or vop when it’s best or hd, eg, cll and so on. So I want to know if this would be a good idea and what people’s opinions are on this. Also can someone link some hd algs...
  16. PetrusQuber

    Petrus is like, so dead now.

    I use Petrus, and I have noticed nobody is really using it anymore. I, along with a couple of other people, am like the solitary Petrus user on this forum which is still active. The majority of users seem to be CFOP, Roux, or ZZ :(. So there isn't much discussion on how to improve on specific...
  17. Animaginarytale

    U2 Method v2

    I stumbled across an old thread talking about U2, an improvement to R2, which you all know is generally regarded as bad. The idea is similar, but you setup to UFR and use U2 to swap with UBL buffer instead. The problems with the older thread: Parity sucked Special cases sucked So I have...
  18. meskelto

    Half Turn Only Reduction Method | HTORoux

    The idea of HTORoux is to produce decent to low move counts for Half Turn Only Reduction (HTOR) from the Domino state in a reasonably quick and easy way, making this method ideal for FMC. The reasons behind this: There is a high chance for slice move insertions to solve bad edges. Many bad...
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