Some time ago I had found a very intuitive solving method, whose name or author I thought started with 'M', that I can no longer find documented online.
It's not a fast method but I liked it a lot because I believe it is possible for someone to truly solve the puzzle with just the high-level framework and a weekend or two invested figuring out a few of their own algorithms. The high level framework is:
- solve a face except for one corner (usually done with a cross, then three corners)
- put the top face on the bottom with the damaged corner facing you. Using the fact that you already have a damaged corner, solve all the edges in the middle layer except the edge that goes above the damaged corner.
- solve all the remaining edges, using the edge above the damaged corner to manipulate the bottom edges into place
-- during this step, the solver may wind up with two edges flipped, one of which is always the damaged edge. solving this is the first harder alg to figure out
- turn the cube so that the damaged corner is at the back. using the damaged corner to store the corners, permute the corners until each one is in the correct position, but not necessarily the correct orientation
-- understanding how to use the spare corner to manipulate the corners on the bottom is also a more difficult step to figure out
- finally, permute the corners
Can anyone point me at the author/original source of this method?
Thanks!