You could try either of these threads:Just wondering... which section would you post on if you're having trouble with a cube that keeps popping that shouldn't? I would like to know because my Gan X keeps having random corners pop off of the stems and won't stay permanently, and the different sections aren't all that clear on what you should do with problems with the actual cube. Just need to know where to post.
http://rubikskewb.web.fc2.com/skewb/notation.htmlHow does the redi cube notation work in the weekly competition here? I saw mention of rubikskewb notation but I can't seem to find anything on it.
You can turn the slices! Here's a thread discussing parity algs to swap just two adjacent edges: https://www.speedsolving.com/threads/void-parity-resolution-algs.6188/This may seem stupid, but I saw a photo on Amazon that made me wonder: can you turn the middle horizontal or middle vertical layers of a 3x3 void cube? I use an old method for solving a 3x3 (I'm really slow) and it has algorithms that involve turning the middle vertical slice towards and away from you a lot. So, I was wondering if I'd need to learn a new method if I bought a void cube.
Also, can anyone post a link to a solution to the 2x2 (or is it 1x1 lol) "edges only" hollow cube?
Thanks in advance for any help.
Here is a link to the cube I mean.You can turn the slices! Here's a thread discussing parity algs to swap just two adjacent edges: https://www.speedsolving.com/threads/void-parity-resolution-algs.6188/
As for an "edges only" cube do you mean a 3x3 without corners or centers? If so, you can solve it just like a regular 3x3, except 50% of solves will have parity (two edge swap)
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