mDiPalma
Member
- Joined
- Jul 12, 2011
- Messages
- 1,533
CP:7
RU to ab3c:?
ab3c:8?
the 2-gen l3c r the worst l3c bar none
& its >>8
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CP:7
RU to ab3c:?
ab3c:8?
Hello. Before I begin, I have found no such variant of Petrus, or any for that matter, so that is why this is Petrus-a. Anyway, now for the steps, with the approximated movecount following the step:
2x2x2 block:7?
EO:8?
2x2x3:7?
R,U F2L-1:10?
L5C:10?
L5E:13?
Pros:Ergonomic
fairly low movecount
Easy look-ahead.
EO is done sightly earlier to allow for a more ergonomic solve
L5E can be 2-gen
Cons:Large alg count
Not as efficient as regular Petrus
L5C recognition may not be very good.
Example Solve:Scramble:L2 B R2 U2 B U2 R2 F2 L2 B L' R D B2 F' R2 U' B2 U' L
z2 L' F L U2 L' U2 F' U R U2 F'//2x2x2
y D' F D U' F R F//EO
U R' U R' U2 R U D R' D' U' L' U L// 2X2X3
U' R2 U R//F2L-1
U2 R L U2 R' U' R U2 R' L' U'//L5C
M2 U' M U2 M' U' M2//L5E
Terrible move-count, but that is on my end. I am not very effiecient at all
Roux LS
i have not done any research because i don't feel like it but here it is
Normal roux till inserting last pair of final block
now using i don't know how many algs solve the CMLL while placeing the last pair
Hi I was wondering if this would work.
It is an adaption of the Heise method to one I made.
Solve F2L-1 using the Heise method, and while doing so, fix bad edges
COLL +1 or Solve first layer, then COLL
Place two adjacent edges with their corresponding corners.
Solve L3E with commutator.
nice idea! is this what you mean (using your scramble)?
D2 F2 D B2 U2 // 2x2x2 (5)
x2 F U' L' F U' // 3x2x2 (5)
x z R' U2 F R' F' U R // eof2l-1 (7)
U2 R' U2 B' R' B U2 R2 U R' U2 // leave 3 edges (11)
R' F R S R' F' R S' // ell (8)
=36
So, don't know if you read, but that makes no difference. It doesn't matter how the cube is after CP as long as you have the 1x1x2, since the last step in solving is to solve the rest of the cube. Unless you're talking about the beginner variant, in which case I mentioned it was not viable for speedcubing.
I was using it before you posted about it. Someone had mentioned using ZZ-d a few days ago and that got me interested in CP methods again.Ya, I was worried algs would suck... anyway, how ere you using this method in "the past few days"? My initial post was yesterday
Steps?Meiler Method for 3x3
Coming soon.
Work in progress.
I might refer to this post in the future.
Meiler Method for 3x3
Coming soon.
Work in progress.
I might refer to this post in the future.
But that's not how this thread works tho...Oh yeah, sorry. I'll use that post to collect information about the method and then make a new post announcing it's release. I want to generate the alga first and experiment with it before I release it. I should have pointed that out. My bad.