WoowyBaby
Member
@dudefaceguy Here's some 4x4 example solves with your method-
"1. Solve two opposite centers.
2. Solve a 1x3x3 block and a 1x3x4 block (similar to Roux) on the opposite face.
3a. Solve two more corners such that the last 3 corners are out of place, then solve the last 3 corners using a commutator.
3b. Solve the last edge pair of the 1x3x3 block to extend it to a 1x3x4 block.
4. Extend one of the 1x3x4 blocks into a 2x3x4 block by solving one middle slice excluding the top layer.
5. Use the unsolved slice to solve exactly 7 of the remaining 10 edge pieces.
6. Solve the remaining 3 edge pieces and some center pieces with a commutator.
7. Solve the remaining center pieces with 2 or 3 commutators."
Scramble: D2 L R2 F2 L2 R2 D2 B L2 U2 B' U2 B2 F' U' F2 D2 L2 R' U' R Fw2 Rw2 R' B2 D2 Fw2 F L' B Uw2 F D2 B' Uw L2 Uw2 L' B2 Uw' B Rw Fw B Uw2 U Fw2
x2
R2 f r U2 r' U R' y r U2 r' z // 2 Opposite Centers (10)
R U R2 L U' r' U' F' L2 F // Red 1x3x3 (10)
R2 U' r L F' L D L2 U R' U' r2 R' F R2 F' R' U R2 U' R2 U' R U r' U2 R U R' U' R y D' R U' R' D // Orange 1x3x4 (36)
y U2 R' F2 R F' R' F2 R2 U R' // Corners (10)
U' R l L R2 D' R2 L2 U R' // Remaining Edge (10)
2R U 2R' m' U m' D2 U m' U m D2 2R U' 2L2 U2 m2 U 2L' U2 2L m U2 m' 2R2 U' 2R2 U m U2 m2 U2 m 2R2 U 2R2 U' m' U2 m // Left M slice (40)
U2 2R U2 2R2 U' 2R2' U2 2R U2 2R2 U 2R' r U R' U' 2R' U R U' R' // Solve 7/10 Edges (21)
// Non-Intuitive Near-Impossible L3E Commutator
// Non-Intuitive Near-Impossible Last 12 Centers Commutators
137 STM + ~40-50 for the rest = 180 ish
This method is extremely difficult to solve with, not for beginners whatsoever, requires a very high level understanding of the cube, many parts are too complex to do efficiently.
I spent actually over an hour on the solve, because how complicated it is.
Algorithms are easier to understand than commutators.
I actually know exactly how commutators work, and have lots of experience on 3x3, but I didn't grasp this.
Even in your own video you struggled near the end to solve using your own method.
This is an interesting method, maybe just not for me
Maybe other people will like it though
"1. Solve two opposite centers.
2. Solve a 1x3x3 block and a 1x3x4 block (similar to Roux) on the opposite face.
3a. Solve two more corners such that the last 3 corners are out of place, then solve the last 3 corners using a commutator.
3b. Solve the last edge pair of the 1x3x3 block to extend it to a 1x3x4 block.
4. Extend one of the 1x3x4 blocks into a 2x3x4 block by solving one middle slice excluding the top layer.
5. Use the unsolved slice to solve exactly 7 of the remaining 10 edge pieces.
6. Solve the remaining 3 edge pieces and some center pieces with a commutator.
7. Solve the remaining center pieces with 2 or 3 commutators."
Scramble: D2 L R2 F2 L2 R2 D2 B L2 U2 B' U2 B2 F' U' F2 D2 L2 R' U' R Fw2 Rw2 R' B2 D2 Fw2 F L' B Uw2 F D2 B' Uw L2 Uw2 L' B2 Uw' B Rw Fw B Uw2 U Fw2
x2
R2 f r U2 r' U R' y r U2 r' z // 2 Opposite Centers (10)
R U R2 L U' r' U' F' L2 F // Red 1x3x3 (10)
R2 U' r L F' L D L2 U R' U' r2 R' F R2 F' R' U R2 U' R2 U' R U r' U2 R U R' U' R y D' R U' R' D // Orange 1x3x4 (36)
y U2 R' F2 R F' R' F2 R2 U R' // Corners (10)
U' R l L R2 D' R2 L2 U R' // Remaining Edge (10)
2R U 2R' m' U m' D2 U m' U m D2 2R U' 2L2 U2 m2 U 2L' U2 2L m U2 m' 2R2 U' 2R2 U m U2 m2 U2 m 2R2 U 2R2 U' m' U2 m // Left M slice (40)
U2 2R U2 2R2 U' 2R2' U2 2R U2 2R2 U 2R' r U R' U' 2R' U R U' R' // Solve 7/10 Edges (21)
// Non-Intuitive Near-Impossible L3E Commutator
// Non-Intuitive Near-Impossible Last 12 Centers Commutators
137 STM + ~40-50 for the rest = 180 ish
This method is extremely difficult to solve with, not for beginners whatsoever, requires a very high level understanding of the cube, many parts are too complex to do efficiently.
I spent actually over an hour on the solve, because how complicated it is.
Algorithms are easier to understand than commutators.
I actually know exactly how commutators work, and have lots of experience on 3x3, but I didn't grasp this.
Even in your own video you struggled near the end to solve using your own method.
This is an interesting method, maybe just not for me
Maybe other people will like it though
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