Existential Shrimp
Regular
that actually sounds good. kinda like pseudo-slotting but not really. so like, pseudo-pseudo-slotting, into PBL. also are there actually PBL algs on 3x3?I came up with something similar before, solving a cross (edges don't have to be permuted), doing F2L (corners can be in wrong position, edges have to be in the right position), doing OLL, then do PBL.
Advantages are lower movecount, more freedom during F2L so it could be more efficient, disadvantages are too hard to recognize the PBL case fast.
