IsThatA4x4
Veteran
Trying to learn them may not be the best idea at least yet, as I don't know how worth it this LSLL method is (although I've heard you want to learn a LOT of methods).Well then I am gonna start generating algs for variant A or if they are already generated gonna start learning them.
I've genned most of the algs so far. I ran a search through the batch solver with rRU gen and 15 move search depth. 2 cases failed (16+ moves rRU), and a few should be regenned with larger depth and/or a different subset (RUD or RUF, or RUFD - so long as the algs are good). I will link the document when it's done, as along with these issues I have not attached images to the algs yet.
Edit: These algs require that the DFR corner is at DFR, which should just be a 3 mover if not already skipped after CPSquare, which the algs for (when I get round to them) will do anyway.
Edit2: There will be a beginner variant of the final step, where you orient corners, then permute edges. CO will not affect EP, so you could 1 look like this, although it would be slower.
Last edited:
