I get what you mean now. The 3-2-3 edge pairing was a bit messed up, and I'd also recommend using alg.cubing.net for future example solves, just becasue it's easier and it automatically checks for you. This method seems pretty good. I don't think that it would be as good as yau, but it's certainly not a bad method.
With this method, I don't see how it would be beetter than LEOR on 4x4. This is my proposal for a method. F2C, Roux block (pretty much Meyer at this point). L4C, 3-2-3, EODFDB/EOStripe/EOLine (all of these are the same things) + parity, RB, COLL, EPLL+parity. If you don't know what LEOR is, check the page on the wiki
here. I think it has potential and is more competitive than Meyer because of <rR(M)U> being better than <MU> on big cubes. Yes, I know that <MU> isn't bad at all. Also, the <RU> of RB is better than <Rr(M)U> of RB in Meyer.