I just wrote a new post in the Roux Example Thread, but it didn't appear in the main site under "Recent Threads".
It used to be appeared. Why not anymore?

EDIT: Just like this post...
 
I am going on a road trip with my family tomorrow and wanted to work on my OLL. I want to know if anyone has a full sheet I can download. (I have one but the algs don't seem to be very good) Multiple algs for each case would be appreciated as not all algs are for every one. Thanks!

This is an OLL sheet I created on Google Drive. There are some alternates I use for big cubes but most of them have a single alg. At least you can make your own copy and edit it if the algorithm isn't to your liking. Also note that each image has a link to generate the image so you can modify it if the orientation isn't what you want. It's a bit of a work in progress so caveat emptor.

https://docs.google.com/document/d/...AH7AMGnlg8PCf7DatHySd_Y/edit?usp=docslist_api
 
Question:

When frame-counting algorithms, would it be correct to call frame 1 the first frame where the cube passes past 45 degrees on the first turn? Also, is the final frame the first frame the cube passes past 45 degrees on the last move?

^ That is how I've been doing it. Not sure if it's right or not. ^
 
x [(R' U R') D2] [(R U' R') D2] R2 and x' [(R U' R) D2] [(R' U R) D2] R2 are the A perm algorithms I use. And my question is ( if you use the algorithms) how do you guys do the D2 moves? I usually do just about the whole algorithm with my right hand ( both algorithms) including the D2 moves with my ring finger then my middle finger on my right hand. These A perms are now my slowest PLL algorithms because of the inefficiency of my D2 moves, so i am now trying the D2 moves with my left hand and its disastrous. I try to use my ring finger followed by my pinky finger and i've been practicing this for a while and its just so slow and im not improving. So I am wondering how do you guys do them and if there's no hope for me, are there any other A perm algorithms?
 
What do you suppose is the longest 4x4x4 position to solve where only the centers are disturbed? For example, the cube show below can be created in 7 turns (a very simple example) by

f2 u2 r' f u2 f r

07_centers_f2u2r'fu2fr.png


I am wondering if anyone knows the supposed longest distance it takes to solve a cube if the centers are the only cubes displaced.
 
Do I have to remove the stickers in my cube to resticker my 3x3? I don't want to ruin the stock stickers. (I don't like dayan shades)
 
Road to Sub-X means just reaching a Sub-X average once and calling it a day, or getting several Sub-X averages to make sure the first average wasn't just lucky?
 
Road to Sub-X means just reaching a Sub-X average once and calling it a day, or getting several Sub-X averages to make sure the first average wasn't just lucky?

I won't call myself subX until I average 100. I'm going for sub 20. I have had a 13.1 single, 18.1 ao5, 19.1 ao12, but 20.9 ao100.... Still got some work to do


Edit: just got an Ao100 19.973... looks like I can say I'm sub 20!
 
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Help

I am unable to upload a picture of my cube because it says the file is too large. What should I do?
 
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