• Welcome to SpeedSolving.com — the world’s largest puzzle community!

    You’re currently browsing as a guest, which means you have limited access to discussions, resources, member profiles, and community features.

    Join 50,000+ cubers and puzzle enthusiasts from around the world to ask questions, share solves, improve faster, and be part of the community.

    Registration is free, fast, and easy — create your account today.

    Already a member? Log in here to hide this message and start participating.
Thanks AlphaSheep.
Well, what would be the average movecount after learning full PLL but still using 2 look OLL?
the average movecount for OLL according to the speedsolving wiki is 9.8 moves
For EOLL, there are 4 options:
skip: .125 chance, 0 moves, .125x0=0
2flip: .75 chance, 6 moves, .75x6=4.5
4flip: .125 chance, 11 moves, .125*11=1.375
0+4.5+1.375 = 5.875 which rounds to 5.9
OCLL according to the wiki is 7.9 moves on average
5.9+7.9=13.8

tl;dr:
2-look OLL takes 13.8 moves
1-look OLL takes 9.8 moves
hi guys,
im having trouble increasing my left hands tps, it can't catch up with my right hand
any suggestions?? thankyou
Most people don't use many left-handed algs, the main uses for LH are simple flicks, including U', U2'; and L moves. Practice making sure those are smooth until you can speed up.
 
the average movecount for OLL according to the speedsolving wiki is 9.8 moves
For EOLL, there are 4 options:
skip: .125 chance, 0 moves, .125x0=0
2flip: .75 chance, 6 moves, .75x6=4.5
4flip: .125 chance, 11 moves, .125*11=1.375
0+4.5+1.375 = 5.875 which rounds to 5.9
OCLL according to the wiki is 7.9 moves on average
5.9+7.9=13.8

tl;dr:
2-look OLL takes 13.8 moves
1-look OLL takes 9.8 moves
Almost. Add a chance for an AUF in the middle (less than 0.75 because H OCLL is symmetric and skips don't need an extra AUF)
 
My cross takes average moves of ~10,while f2l takes around ~30-32moves.I know complete 2 look OLL and 14 plls but I normally don't use R perms in solves.
Can anyone suggest now if I'm still making a mistake thus raising the movecount to ~75 moves or it is normal??????

You should also be able to knock 4 or so moves off of your cross if it averages 10 moves
 
That's a bit tedious for a cuber like me with just 5 months of cubing experience ,Ao100 of 52.53s and PB of 34.23s
But I'll try to atleast knock off 2-3 moves.
 
That's a bit tedious for a cuber like me with just 5 months of cubing experience ,Ao100 of 52.53s and PB of 34.23s
But I'll try to atleast knock off 2-3 moves.

Yeah, best advice for that is to just make sure you're using the full 15 seconds of inspection to try and plan out the shortest possible cross. Eventually that average will drop. And shorter crosses lead to seeing the first F2L pair easier, so it makes the next step easier as well
 
The main problem is not the 4 moves, it's the pause. 2 look OLL is much slower because you have to stop in the middle and recognize OCLL.
Thats worth just a few seconds(for,me at least).I have tried to find out the time difference between 1 look OLL and 2 look OLL and according to me,learning 45 more algs will hardly save me 6-7 seconds(for now).

But I'll surely learn full OLL after I become sub-20.
 
Does anyone know what 'rulz' means in 'fazrulz'?
I know the meaning of FAZ: F2L After Zeroing.
But I wonder,is rulz an algorithm of Rw Uw Lw and Z rotation??
 
Back
Top