Goosly
Veteran
What do you do when you get a bunch of twisted corners that are already located correctly? I just had 4 twisted corners and it threw me...my normal memo doesn't usually have to deal with this.
Memo visually, solve with commutators
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What do you do when you get a bunch of twisted corners that are already located correctly? I just had 4 twisted corners and it threw me...my normal memo doesn't usually have to deal with this.
I got a 3:01 NL solve with OP/OP, what would that approximately translate to if I used M2 for edges?
Is this pretty good for OP edges?
M2/OP. It saves you having to switch over if you get into bld.
It's a bit harder to learn but it saves a fair amount of time. But if your only goal was to be able to solve blind, OP/OP is the easiest option.
I will say 2:25. I learnt BLD with M2/OP one and a half month ago. When my memo was 1:25, my entire time was like 2:2x.I got a 3:01 NL solve with OP/OP, what would that approximately translate to if I used M2 for edges? Is this pretty good for OP edges? Memo was about 1:25, for reference.

Hey Guys, I am new to BLD. I am still learning it. I watched part 2 of Noah's OP/M2 tutorial. I don't understand anything except the buffer and swaps. What orientation should I choose for 3BLD? Does it matter?
I'm very new to BLD. I've had four successful solves so far and am doing it in competition for the first time in a couple of weeks. My question is, is the method I'm using a sensible one, or given that I only have a couple of weeks, are there changes I should make:
I memorise edges then corners, using letter pairs for all of them and I just remember where the break between the two is
I use R-perm for parity which I do between edges and corners
I execute edges then corners
I use T-perms and J-perms for edges
I use Y-perms for corners
To flip an edge or rotate a corner I just remember it as another letter pair
at the moment it takes me about 10-15 minutes -- most of which is memo and a lot of memo time seems to be going back over bits I've forgotten.
I'm just learning BLD so please excuse any stupidity in my questions.
Why is UB used as the target for M2? Wouldn't setups be more finger friendly for UF instead?
OK thanks. What is a good written guide to M2? I've watched Noah's video, which is great, and a couple of others, but would really like to sit down and pore over some text.I'm assuming that choosing UB makes set-up moves easier for those learning how to do it. You'd have to ask Stefan(?)
And it's probably about the same, there are DF buffer cases that are easier to execute than the equivalent UF case and vice versa.
EDIT: some discussion from a few years ago here
OK thanks. What is a good written guide to M2? I've watched Noah's video, which is great, and a couple of others, but would really like to sit down and pore over some text.. I found a few so far but nothing that really worked well for me.
Weird question but, since I have never done a 3BLD solve before, is there any active thinking done during a solve(Execution). Obviously memo has thinking. I am currently learning cycle breaks on Noah's tutorial but I am still confused if I should choose White U and Green F or Blue U and Red F as an orientation???
This is dumb, but what do you do if you get a cube in which your buffer is solved?
How do I know if a commutator is optimal/speed-optimal?