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Quite a simple question, but: Do most people usually solve the twisted corners/flipped edges first or last (if there are any)? I used to always do them last because I tend to look for them after I'm done with my memo, but I'm starting to find it easier to do first now (mostly because I freestyle/TuRBo now, meaning if I memorised parity and then have a flipped edge, parity changes a little).
Also, I've started using BH by figuring out/learning (referencing this) the 18 commutators that are ULB-RDF-(other), and set up for each of the 18 comms as I would in OP (unless the case is easy enough to just do). Is this a good way to transition into full/"proper" BH?
Ah, yes, that makes sense. Should be simple enough to do, too. Which is more common to do, though? (First or last, or pretty much even)
Ah, yes, that makes sense. Should be simple enough to do, too. Which is more common to do, though? (First or last, or pretty much even)
Thanks, and, yes, what I'm doing is finding my own solution to a case and writing it down, then I look at the previously mentioned page and if mine is significantly inferior to the commutator there, I try to understand and learn the one on the page (I understand all 18 so far). Good to know I'm not the only one to have taken this route, then.![]()
Which is more common to do, though?
You can do that with OP but things change with 3cycles.On 3x3, I do corners, twisted corners, (parity), edges, flipped edges.
Another tip on learning BH...
I know this is a bunch of text and somewhat aimless, but I hope it might help someone, so I'm going ahead and posting it anyway.