So, I was thinking about this concept for BLD, except that it wouldn't work, unless someone came up with a way to fix it.
Here it is:
I learned Ortega recently, and thought about how the history of it is that it originally started as a corners first 3x3 method. I grabbed my 3x3, and solved the corners like the Ortega method. I found this much faster than what I use for BLD, Old Pochmann. However, the only problem was the edges getting mixed up, so there would be no proper way to solve them. However, for corners, I was thinking that the concept to memorize and solve them would be sort of like Speed BLD, except there would be an easier way to it. Once again, the only problem is the edges getting mixed up.
My question to you guys is, would there be any way to somehow memorize the position of the edges, then just do a regular BLD solve, using Ortega for corners? I'm not looking for "memorize the edges like Speed BLD".
I know that this would not evolve as a BLD method, but tell me your thoughts.