rubiksarlen
Member
wait so what is the parity for OP corners (4 blind)? is it t perm + pll parity? I don't really think that's right....
In a 4x4 BLD, how would you solve the following centers with commutators: Urb->Ulf->Dlf?
In a 4x4 BLD, how would you solve the following centers with commutators: Urb->Ulf->Dlf?
I have good news for you, it is "that easy".I am having trouble with parity. I am not really sure how to do it. I hear you just have to do an R but I doubt it is that easy.
i hate it when i execute a move wrong, then i just wasted my time memoing a cube
That isn't a question
*F2 B R U2 D' R' D' U' B F' L' B2 F L B2 F' U' R2 B' R U2 L' D' B L*
Enough with that! I am having trouble with parity. I am not really sure how to do it. I hear you just have to do an R but I doubt it is that easy.
...
When do I solve parity? What do I do? Is there anything special I have to do while memorising?
Thank you anyone for helping.
After the r slice has been corrected with an r2: D' L' F l' U2 l' U2 F2 l' F2 r U2 r' U2 l2 F' L DWhat's the 4x4 edge parity alg again? The one where you have and odd number, and doing r2 just switches the two remaining edges. I know there's a set up involved, but forgot the alg.
Thanks!After the r slice has been corrected with an r2: D' L' F l' U2 l' U2 F2 l' F2 r U2 r' U2 l2 F' L D