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2180161

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why is my lookahead better on 4x4? I did a 4x4 mean (which was 2:03.55) and the 3x3 stage it was just so much easier to find pairs, then after that I go to do 3x3 and my times are better cause it seems easier than 4x4. my lookahead is usually bad on 3x3 cause I have a hard time finding pairs but lately I've been getting better at that

Larger edges, so more to see, therefore faster to recognize
 

Dadd

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I average 17-18 secs on 3x3 with CFOP and have the following:
Full OLL (except for the dot cases) (sledgehammers)
Full PLL
Advanced F2L (algs for bad cases) and inserting pairs from different angle
Cross on Bottom (Decent at BLD cross)
90/100 look-ahead
Reduced Cube Rotations

Also, what is the optimal way to insert cross pieces that are not facing up on the opposite layer? (Ex. White/Blue edge on yellow side with blue facing up)

Thanks!
 

TDM

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I average 17-18 secs on 3x3 with CFOP and have the following:
Full OLL (except for the dot cases) (sledgehammers)
Full PLL
Advanced F2L (algs for bad cases) and inserting pairs from different angle
Cross on Bottom (Decent at BLD cross)
90/100 look-ahead
Reduced Cube Rotations

Also, what is the optimal way to insert cross pieces that are not facing up on the opposite layer? (Ex. White/Blue edge on yellow side with blue facing up)

Thanks!
100/100 is better than 90/100 ;) Practising slow turning can help you improve that.

For those types of cross edges, if there's just one, then R' F R is a quick way to insert them and leaves your hands in a nice position to continue with F2L. If there's two, something like R' F R' can be used.
 

rj

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So, I'm averaging about 19, halfway through full OLL, and very good at LS edge manipulation. My lookahead's decent, BLD cross is good, and here's my breakdown:
Cross with first pair setup: 1-3
F2L: 8
OLL: 3
PLL:3
 

2180161

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So, I'm averaging about 19, halfway through full OLL, and very good at LS edge manipulation. My lookahead's decent, BLD cross is good, and here's my breakdown:
Cross with first pair setup: 1-3
F2L: 8
OLL: 3
PLL:3
You are fine in terms of cross+f2l if that is the time. Shorten your LL to about 5 seconds for now. F2L only (without the cross time) should be around 7 seconds for sub-15


For me on the other hand, I feel like movecount is an issue, but don't know how to work on it.

Scramble:R' D' B2 R2 D2 R2 U' L2 F2 L2 F2 D' L' B L2 F2 D2 F' D L2 U'
U' D R' D2 F2 B// Cross
y' L U' L'// F2L1
L' U2 L U' L' U' L//F2L2
U2 RU' R' U R U' R' U2 R U' R'//F2L3
U' R' U R U' R' U R U' R' U' R//F2L
f R U R' U' f'//OLL
U' R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R//PLL
65 HTM, 71QTM, 65 STM, 66 ETM
 

unseeingdog

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When should I start learning Fridrich?

I started cubing four days ago but I'm still pretty slow, averaging around 3 min so I was wondering when shoukd I learn Fridrich to get faster.
 

Dimeg

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'The best time to plant a tree was 20 years ago. the second best time is now.'

Just go for it. Take small steps, and you will improve
 

sqAree

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Agreed, the important point is to get rid of beginner's method. And most of the advanced methods can and should be learnt directly.

Fridrich (it's called CFOP now by the way) is probably the easiest to understand.
But just out of curiosity: Petrus can't be really fast, or am I wrong? (I agree CFOP, Roux and ZZ are all worthy..)
 

shadowslice e

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Agreed, the important point is to get rid of beginner's method. And most of the advanced methods can and should be learnt directly.

Fridrich (it's called CFOP now by the way) is probably the easiest to understand.
But just out of curiosity: Petrus can't be really fast, or am I wrong? (I agree CFOP, Roux and ZZ are all worthy..)

you can definately sub-15 Petrus so if you don't mind not getting fast quite as easily it's probably the best method to develop a good understanding of the cube as well as helping to enhance many other transferable skips such as eo, block building etc
 

TDM

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Watch videos on different methods, and learn whatever suits you.

To add to this: As well as watching videos (though I don't know of any) on method comparisons, I would definitely recommend reading through the first post of this thread. It has lots of information and is definitely worth reading through the important parts.

I don't really think any of those three methods is "better" than the other, aside from personal preference. So even though people may say they regret not learning Roux, you might actually prefer CFOP. Although they obviously made that decision based on something, I wouldn't assume you'd think the same as them!
 

sqAree

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Yeah, for example I find Roux really cool, but I'm not comfortable with M moves thus it's just not the right method for me..

And ok, Petrus certainly helps with understanding the cube, but sub15 is not anywhere near the potential of Roux/CFOP, so I wouldn't call it really fast.
 

NickE

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Why am I not sub 30

I get like 2 sub 30 solves in every 5 solves
I know advanced cross (solving cross on bottom and not doing one piece at a time)
I can't do F2L in like 13 seconds
And I know 4LLL( can do in like 11 seconds)
Plus I have pretty good look ahead and only an approx total of 2-3 seconds pause in F2L

I use a QI YI thunderclap
 

JohnnyReggae

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Not that I'm that much further ahead of you, I'm averaging around 25s at the moment and always aiming for sub 20 solves.

These are the things I've been focusing on to get where I am right now:

1. Full PLL. There are only 21 algs to learn and Badmephisto did a great job of breaking them down to make them easier to learn ... http://badmephisto.com/pll.php

2. Full OLL. While not totally necessary, it does help knowing more of the OLL's. I only learn a few at a time and then continue with 2look. I currently know around 40 or so, so I still use 2look a lot.

3. F2L tricks. Find some YouTube videos that show some tricks and tips for certain F2L cases. Knowing a couple of quick algs can speed up your F2L. I've been doing F2L intuitively and then throw in a few quick algs for certain cases that I recognise often.

4. Slow down. It's totally counter intuitive and I'm struggling with this one atm. You have to slow down to get faster. Turning slower will help your look ahead, this is exactly what I'm trying to do atm. It's not easy though, but then again that could just be me struggling.

5. Limit cube rotations where possible. Learn how to insert pairs from any side

I'm sure some more experienced cubers could give some other advice, but this is what I've focused on. Sub 20 is calling my name .. I can feel it :)
 
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