PetraPine
Veteran
I myself have thought of this aswell as other people, there isn't much interesting about it as said its just worse ZZ-4c.A new method! The EPCL method! (Pronounced ep-cle not ee-pee-see-el) It was supposed to be similar to Roux and ZZ but it ended up being similar to SSC(Shadowslice Snow Columns) instead. But it is NOT a variant of SSC, got it?
Number Of Algs: 42 or 58
I will add the stats when the method gets more developed.
The major 4 steps are:
EOCross (Edge Orientation cross)
Pairs
CLL (Corners of Last Layer)
L8E (Last 8 Edges)
Orientate all the edges in the cube and make a pseudo cross instead of a normal cross to lower movecount.. Just ZZ’s eoline without with a pseudo cross.
Make 4 corner edge pairs (f2l pairs) and solve them. This, like ZZ, is efficient because you don’t have to use F or B moves, making it rotation less.
Just use the CLL Algorithms that solve the last 4 corners and preserve the eo.
Solve the remaining 8 edges either by inserting the white s slice edges with an L6E finish, or seperate the edges to their respective layers and solve them with an algorithm.
If you have any ideas or suggestions let me know!
Also if this method already exists then let me know.
Its literally just don't solve the cross directly with like a D move to make the rest of the solve less efficient because you later have to solve it while preserving f2l/CLL, unlike 4c which is low alg count and more efficient than ocll/pll by quite a bit