For the first time in a while I did 50 LMCF solves with a 3-phase timer, timing corners/E2L/L6E.
Based on the 50 solves, with no rejected solves:
Corners: 4.88sec
E2L: 6.91sec
L6E: 3.72sec
Now I am not a top solver, and have slow TPS and not very good lookahead.
The point is that looking at my corners time (4.88) and comparing to a top 2x2 solver (1.50), I am 3.25 times slower.
Looking at my L6E (3.72) and comparing to a top roux solver (1.3), I am 2.86 times slower.
It takes me (15.52/4.88) = 3.18 times longer to solve the 3x3 cube than it takes me to solve just the corners.
If you apply that to a 2x2 solver (1.50sec 2x2 average), it predicts their 3x3 time is 3.18 x 1.50 = 4.77 seconds Ao50.
Even if you use the more skeptical 2.86 ratio (my L6E vs. top Roux LSE), you get 15.52/2.86 = 5.42 Ao50.
I am still making adjustments to the method to improve ergonomics. Another year or two and ergonomics should be close to Roux, but I don't think ergonomics can ever match Roux. I might end up migrating the method more towards WaterRoux given recent insights on the possibility to solve 1st block & corners in 1 look.
Based on the 50 solves, with no rejected solves:
Corners: 4.88sec
E2L: 6.91sec
L6E: 3.72sec
Now I am not a top solver, and have slow TPS and not very good lookahead.
The point is that looking at my corners time (4.88) and comparing to a top 2x2 solver (1.50), I am 3.25 times slower.
Looking at my L6E (3.72) and comparing to a top roux solver (1.3), I am 2.86 times slower.
It takes me (15.52/4.88) = 3.18 times longer to solve the 3x3 cube than it takes me to solve just the corners.
If you apply that to a 2x2 solver (1.50sec 2x2 average), it predicts their 3x3 time is 3.18 x 1.50 = 4.77 seconds Ao50.
Even if you use the more skeptical 2.86 ratio (my L6E vs. top Roux LSE), you get 15.52/2.86 = 5.42 Ao50.
I am still making adjustments to the method to improve ergonomics. Another year or two and ergonomics should be close to Roux, but I don't think ergonomics can ever match Roux. I might end up migrating the method more towards WaterRoux given recent insights on the possibility to solve 1st block & corners in 1 look.